GLdc/GL
2022-05-04 21:00:15 +01:00
..
platforms Performance improvements 2021-05-25 20:40:43 +01:00
yalloc Align to 32 byte 2021-04-18 13:57:28 +01:00
clip.c Remove debug logging 2021-09-18 14:37:28 +01:00
config.h fix: config.h moved to #pragma once 2020-03-05 14:45:05 -05:00
draw_fastpath.inc Add tri and quad fast paths 2021-09-14 19:36:42 +01:00
draw.c 16bit palette color format support, extended 64 shared palette slots (4bpp), GL_OES_compressed_paletted_texture support 2021-12-03 09:32:53 +02:00
error.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
flush.c Merge remote-tracking branch 'ozzyouzo/master' into paletted-textures 2022-05-04 20:39:39 +01:00
fog.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
framebuffer.c Add gluBuild2DMipmaps() 2022-02-01 07:25:54 +00:00
glu.c X86 2021-04-09 15:24:47 +00:00
immediate.c Merge remote-tracking branch 'ozzyouzo/master' into paletted-textures 2022-05-04 20:39:39 +01:00
lighting.c 16bit palette color format support, extended 64 shared palette slots (4bpp), GL_OES_compressed_paletted_texture support 2021-12-03 09:32:53 +02:00
matrix.c Fixed glMultMatrixf(...) 2022-05-03 16:12:27 +03:00
platform.h Optimise CompilePolyHeader 2021-04-18 21:50:41 +01:00
private.h 16bit palette color format support, extended 64 shared palette slots (4bpp), GL_OES_compressed_paletted_texture support 2021-12-03 09:32:53 +02:00
state.c Add a missing space 2022-05-04 20:45:21 +01:00
texture.c Restore validation of the internalFormat (even though it's unused) 2022-05-04 21:00:15 +01:00
types.h X86 2021-04-09 15:24:47 +00:00
util.c X86 2021-04-09 15:24:47 +00:00
version.c.in X86 2021-04-09 15:24:47 +00:00