Merge branch 'Fix_depth_funcs_ortho' into 'master'
fix depth_funcs_ortho - show blue and green quads See merge request simulant/GLdc!88
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commit
12080967c2
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@ -82,9 +82,9 @@ void DrawGLScene()
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glDepthFunc(GL_LEQUAL);
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//RED over GREEN over BLUE
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DrawSquare(100.0, 1.0, 0.0, 0.0, 0.0);
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glTranslatef(50, 0, 0.03f);
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glTranslatef(50, 0, -0.03f);
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DrawSquare(100, 0, 1, 0, 0);
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glTranslatef(50, 0, 0.03f);
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glTranslatef(50, 0, -0.03f);
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DrawSquare(100, 0, 0, 1, 0);
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// swap buffers to display, since we're double buffered.
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