This commit is contained in:
Luke Benstead 2022-05-21 20:16:50 +01:00
parent 9a50917062
commit 193f0bdc49

View File

@ -185,16 +185,15 @@ void SceneFinish() {
SDL_RenderPresent(RENDERER);
/* Only sensible place to hook the quit signal */
SDL_Event e = {0};
while (SDL_PollEvent(&e))
switch (e.type) {
case SDL_QUIT:
exit(0);
break;
default:
break;
SDL_Event e;
while (SDL_PollEvent(&e)) {
switch (e.type) {
case SDL_QUIT:
exit(0);
break;
default:
break;
}
}
}