Update version string
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@ -671,7 +671,7 @@ const GLbyte *glGetString(GLenum name) {
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return "PowerVR2 CLX2 100mHz";
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case GL_VERSION:
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return "GLdc 1.x";
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return "1.2 (partial) - GLdc 1.0";
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case GL_EXTENSIONS:
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return "GL_ARB_framebuffer_object, GL_ARB_multitexture, GL_ARB_texture_rg, GL_EXT_paletted_texture, GL_EXT_shared_texture_palette, GL_KOS_multiple_shared_palette";
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