Add assertions

This commit is contained in:
Luke Benstead 2019-03-25 19:43:03 +00:00
parent 9e12e15a13
commit d44a24d339

View File

@ -537,10 +537,12 @@ static inline void transformNormalToEyeSpace(GLfloat* normal) {
}
PVRHeader* _glSubmissionTargetHeader(SubmissionTarget* target) {
assert(target->header_offset < target->output->vector.size);
return aligned_vector_at(&target->output->vector, target->header_offset);
}
Vertex* _glSubmissionTargetStart(SubmissionTarget* target) {
assert(target->start_offset < target->output->vector.size);
return aligned_vector_at(&target->output->vector, target->start_offset);
}
@ -686,6 +688,8 @@ static inline void _readUVData(const GLuint first, const GLuint count, Vertex* o
}
static inline void _readSTData(const GLuint first, const GLuint count, SubmissionTarget* target) {
assert(target->extras->size == count);
if((ENABLED_VERTEX_ATTRIBUTES & ST_ENABLED_FLAG) != ST_ENABLED_FLAG) {
VertexExtra* extra = aligned_vector_at(target->extras, 0);
_fillZero2fVE(count, extra->st);
@ -722,6 +726,8 @@ static inline void _readSTData(const GLuint first, const GLuint count, Submissio
}
static inline void _readNormalData(const GLuint first, const GLuint count, SubmissionTarget* target) {
assert(target->extras->size == count);
if((ENABLED_VERTEX_ATTRIBUTES & NORMAL_ENABLED_FLAG) != NORMAL_ENABLED_FLAG) {
VertexExtra* extra = aligned_vector_at(target->extras, 0);
_fillWithNegZVE(count, extra->nxyz);
@ -1173,6 +1179,8 @@ static void submitVertices(GLenum mode, GLsizei first, GLuint count, GLenum type
clip(target);
assert(extras.size == target->count);
#if DEBUG_CLIPPING
fprintf(stderr, "--------\n");
for(i = offset; i < activeList->vector.size; ++i) {