Removing all the old CVSID stuff from the kos-ports tree.

This commit is contained in:
Harley Laue 2008-10-21 22:31:18 +00:00
parent 10a8b26180
commit dc87356760
11 changed files with 0 additions and 22 deletions

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@ -11,8 +11,6 @@
#include <assert.h>
CVSID("$Id: glblend.c,v 1.3 2002/04/03 03:33:38 axlen Exp $");
/* Blending */
void glBlendFunc(GLenum sfactor, GLenum dfactor) {

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@ -12,8 +12,6 @@
#include <assert.h>
#include <stdio.h>
CVSID("$Id: gldepth.c,v 1.7 2002/04/03 03:34:22 axlen Exp $");
/* Depth buffer (non-functional, just stubs) */
void glClearDepth(GLclampd depth) {
assert_msg(!gl_prim_type, "Not allowed within glBegin/glEnd pair.");

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@ -14,8 +14,6 @@
#include <malloc.h>
#include <dc/pvr.h>
CVSID("$Id: gldraw.c,v 1.23 2002/09/05 07:36:23 bardtx Exp $");
/* internal prototypes */
static void send_user_clip();

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@ -12,8 +12,6 @@
#include <assert.h>
#include <dc/pvr.h>
CVSID("$Id: glfog.c,v 1.2 2002/04/03 03:36:15 axlen Exp $");
#define TEST_EQ_4V(a,b) ((a)[0] == (b)[0] && \
(a)[1] == (b)[1] && \
(a)[2] == (b)[2] && \

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@ -13,8 +13,6 @@
#include "glinternal.h"
#include "glmacros.h"
CVSID("$Id: glkos.c,v 1.14 2002/09/05 07:36:23 bardtx Exp $");
/* KOS-specific APIs */
int glKosInit() {

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@ -11,8 +11,6 @@
#include "assert.h"
CVSID("$Id: gllight.c,v 1.5 2002/04/03 03:36:53 axlen Exp $");
/* Lighting */
void glShadeModel(GLenum mode) {
assert_msg(!gl_prim_type, "Not allowed within glBegin/glEnd pair.");

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@ -13,8 +13,6 @@
#include <stdio.h>
#include <string.h>
CVSID("$Id: glmisc.c,v 1.17 2002/07/08 05:28:28 axlen Exp $");
/* Miscellaneous APIs */
/* Set the background clear color */

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@ -17,8 +17,6 @@
#include <dc/matrix.h>
#include <dc/pvr.h>
CVSID("$Id");
volatile pvr_modifier_vol_t *volume;
static pvr_modifier_vol_t vol_vbuf, vol_xbuf;
pvr_dr_state_t dr_state;

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@ -24,8 +24,6 @@
#include <dc/matrix.h>
#include <dc/pvr.h>
CVSID("$Id:");
/* Some local tranform stuff. It is generally faster to clip and
light verts in view-space. The transform has been broken into
two pieces to make that possibe. */

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@ -13,8 +13,6 @@
#include <malloc.h>
#include <stdio.h>
CVSID("$Id: gltex.c,v 1.11 2002/09/05 07:36:23 bardtx Exp $");
/* Texture handling */
/* Allocate "texture structures" (really poly context structs) */

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@ -13,8 +13,6 @@
#include <dc/fmath.h>
#include <dc/matrix.h>
CVSID("$Id: gltrans.c,v 1.13 2002/09/05 07:36:23 bardtx Exp $");
/* Transformation APIs */
/* Modus operandi, as it were