Josh Pearson
97dc25918a
First major update to the API 9-28-14
2014-09-28 19:40:41 -07:00
U-PH3NOM-PC\PH3NOM
b6e9ff70b5
Fixed bugs reported as of 9-06-2014
2014-09-07 15:41:26 -07:00
Lawrence Sebald
be969bd840
Normalize line endings in libgl to LF rather than CRLF.
2014-08-29 15:56:23 -04:00
Lawrence Sebald
61b809f5cd
Add glGetFloatv() for reading matrices as requested in #dreamcastdev on IRC.
...
This commit also adds a new glKosGetMatrix() function that does the same thing,
but isn't limited to the modelview, projection, and texture matrices, as
glGetFloatv() is.
2014-08-29 15:38:42 -04:00
U-PH3NOM-PC\PH3NOM
0711f10b1f
#Fixed glVertex2f to perform as the standard defines. glKosVertex2f is added for direct submission to PVR of 2D vertices with no transform.
2014-08-26 18:11:41 -07:00
Lawrence Sebald
4390d627bf
This should hopefully fix the C++ compilation issues with libgl.
2014-08-18 19:16:32 -04:00
U-PH3NOM-PC\PH3NOM
5c5a0196c5
#Initial Commit for new Open GL API, replacing the old KGL
2014-08-16 11:09:37 -07:00
Harley Laue
8e2359a1d0
This should work again
2012-07-06 09:01:41 -05:00