Josh Pearson
3df4244bc2
Formatting cleanup, and cleanup on gl-fog.c
2015-09-09 11:25:51 -07:00
Josh Pearson
5fce3e1897
Added Texture Format Conversion to glTexImage2D, Added GL_TEXTURE Matrix Transformations when glEnable(GL_KOS_TEXTURE_MATRIX), various bug fixes, few more API functions added
2015-09-06 09:47:57 -07:00
Josh Pearson
763ec99483
Added multi-texture support and glCompressedTexImage2D to the GL API
2015-01-04 15:07:57 -08:00
Josh Pearson
4af2c8aacc
Added support for 2D vertices using glDrawArrays. Fixed a small bug in matrix transform stack.
2014-12-20 16:49:56 -08:00
Josh Pearson
97dc25918a
First major update to the API 9-28-14
2014-09-28 19:40:41 -07:00
Lawrence Sebald
be969bd840
Normalize line endings in libgl to LF rather than CRLF.
2014-08-29 15:56:23 -04:00
Lawrence Sebald
61b809f5cd
Add glGetFloatv() for reading matrices as requested in #dreamcastdev on IRC.
...
This commit also adds a new glKosGetMatrix() function that does the same thing,
but isn't limited to the modelview, projection, and texture matrices, as
glGetFloatv() is.
2014-08-29 15:38:42 -04:00
U-PH3NOM-PC\PH3NOM
d5077ae105
#Initial Commit for new Open GL API, replacing the old KGL
2014-08-16 11:13:38 -07:00