Josh Pearson
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dd765f80d6
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Foramt cleanup on gl-rgb.c
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2015-09-09 11:45:09 -07:00 |
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Josh Pearson
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3df4244bc2
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Formatting cleanup, and cleanup on gl-fog.c
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2015-09-09 11:25:51 -07:00 |
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Lawrence Sebald
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46ed1d5353
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Don't allocate texture conversion space on the stack, as it is likely to overflow the stack and corrupt heap memory.
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2015-09-09 10:39:22 -04:00 |
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Josh Pearson
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5fce3e1897
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Added Texture Format Conversion to glTexImage2D, Added GL_TEXTURE Matrix Transformations when glEnable(GL_KOS_TEXTURE_MATRIX), various bug fixes, few more API functions added
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2015-09-06 09:47:57 -07:00 |
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Josh Pearson
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763ec99483
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Added multi-texture support and glCompressedTexImage2D to the GL API
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2015-01-04 15:07:57 -08:00 |
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Josh Pearson
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97dc25918a
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First major update to the API 9-28-14
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2014-09-28 19:40:41 -07:00 |
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