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clip.c
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Fix clipping 2020
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2020-04-03 19:12:42 +00:00 |
config.h
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fix: config.h moved to #pragma once
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2020-03-05 14:45:05 -05:00 |
draw.c
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Use shifted invZ for Z to keep precision
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2020-05-13 20:59:40 +01:00 |
error.c
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feat: error.c have PrintError reset error cond
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2020-03-05 15:14:26 -05:00 |
flush.c
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Allow enabling fsaa via the GLdcConfig struct
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2020-03-18 20:47:12 +00:00 |
fog.c
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Drop all of the old libGL files
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2018-05-20 16:16:53 +01:00 |
framebuffer.c
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fix: framebuffer.c marking inline, unused notation
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2020-03-05 14:49:23 -05:00 |
glu.c
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fix: glu.c changed to float, reordered math
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2020-03-05 14:50:14 -05:00 |
immediate.c
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chore: immediate.c unused note
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2020-03-05 14:54:07 -05:00 |
lighting.c
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Small tweak to lighting code
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2020-05-13 21:04:24 +01:00 |
matrix.c
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Update SH4_math.h and stop storing the near plane
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2020-03-21 21:21:46 +00:00 |
private.h
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Lighting perf improvements
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2020-05-11 20:34:09 +01:00 |
profiler.c
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feat: make profiler compile time define
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2020-03-05 14:57:51 -05:00 |
profiler.h
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feat: make profiler compile time define
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2020-03-05 14:57:51 -05:00 |
sh4_math.h
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Fix up depth functions and update sh4_math
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2020-04-05 21:12:52 +01:00 |
state.c
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Set Alpha flags when ALPHA_TEST is enabled
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2020-05-10 13:49:45 +01:00 |
texture.c
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fix: texture.c
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2020-03-05 15:09:19 -05:00 |
util.c
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Fix a bad reference
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2019-11-12 17:28:39 +00:00 |