GLdc/containers/named_array.h

94 lines
2.6 KiB
C

#ifndef NAMED_ARRAY_H
#define NAMED_ARRAY_H
#include <stdlib.h>
#include <math.h>
#include <string.h>
typedef struct {
unsigned int element_size;
unsigned int max_element_count;
unsigned char* elements;
unsigned char* used_markers;
unsigned char marker_count;
} NamedArray;
inline void named_array_init(NamedArray* array, unsigned int element_size, unsigned int max_elements) {
array->element_size = element_size;
array->max_element_count = max_elements;
float c = (float) max_elements / 8.0f;
array->marker_count = (unsigned char) ceil(c);
#ifdef _arch_dreamcast
// Use 32-bit aligned memory on the Dreamcast
array->elements = (unsigned char*) memalign(0x20, element_size * max_elements);
array->used_markers = (unsigned char*) memalign(0x20, array->marker_count);
#else
array->elements = (unsigned char*) malloc(element_size * max_elements);
array->used_markers = (unsigned char*) malloc(array->marker_count);
#endif
memset(array->used_markers, 0, sizeof(array->marker_count));
}
inline char named_array_used(NamedArray* array, unsigned int id) {
id--;
unsigned int i = id / 8;
unsigned int j = id % 8;
unsigned char v = array->used_markers[i] & (unsigned char) (1 << j);
return !!(v);
}
inline void* named_array_alloc(NamedArray* array, unsigned int* new_id) {
for(unsigned int i = 0; i < array->marker_count; ++i) {
for(unsigned int j = 0; j < 8; ++j) {
unsigned int id = (i * 8) + j + 1;
if(!named_array_used(array, id)) {
array->used_markers[i] |= (unsigned char) 1 << j;
*new_id = id;
unsigned char* ptr = &array->elements[(id - 1) * array->element_size];
memset(ptr, 0, array->element_size);
return ptr;
}
}
}
return NULL;
}
inline void named_array_release(NamedArray* array, unsigned int new_id) {
new_id--;
unsigned int i = new_id / 8;
unsigned int j = new_id % 8;
array->used_markers[i] &= (unsigned char) ~(1 << j);
}
inline void* named_array_get(NamedArray* array, unsigned int id) {
if(id == 0) {
return NULL;
}
if(!named_array_used(array, id)) {
return NULL;
}
return &array->elements[(id - 1) * array->element_size];
}
inline void named_array_cleanup(NamedArray* array) {
free(array->elements);
free(array->used_markers);
array->elements = NULL;
array->used_markers = NULL;
array->element_size = array->max_element_count = 0;
array->marker_count = 0;
}
#endif // NAMED_ARRAY_H