GLdc: an OpenGL implementation for the SEGA Dreamcast
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2018-05-05 20:38:55 +01:00
containers Begin experimental new renderig code 2018-05-05 20:38:55 +01:00
experimental Begin experimental new renderig code 2018-05-05 20:38:55 +01:00
include Begin experimental new renderig code 2018-05-05 20:38:55 +01:00
kos Remove +x permissions bits... 2016-01-03 22:24:52 -05:00
.gitattributes Ignore the noise... Just testing something. 2014-08-30 13:33:02 -04:00
.gitignore Added gitignore 2012-07-17 16:47:56 -05:00
gl-api.c Make things a little more explicit in the depth write toggling 2017-09-14 19:43:33 +01:00
gl-api.h Replace the texture linked list with a new NamedArray container type 2018-05-02 09:31:24 +01:00
gl-arrays.c Don't reset the client state when flushing arrays 2018-01-27 14:02:08 +00:00
gl-arrays.h Remove +x permissions bits... 2016-01-03 22:24:52 -05:00
gl-cap.c Refactor glTexImage2D and associated enums 2018-05-01 09:07:09 +01:00
gl-clip-arrays.c Remove +x permissions bits... 2016-01-03 22:24:52 -05:00
gl-clip.c Remove +x permissions bits... 2016-01-03 22:24:52 -05:00
gl-clip.h Remove +x permissions bits... 2016-01-03 22:24:52 -05:00
gl-error.c Simplify gl-error.c 2017-07-22 21:12:26 +01:00
gl-fog.c Remove +x permissions bits... 2016-01-03 22:24:52 -05:00
gl-framebuffer.c Simplify gl-error.c 2017-07-22 21:12:26 +01:00
gl-light.c Replace custom glKosLightAmbientX functions with glLightModelfv 2017-07-23 18:58:57 +01:00
gl-light.h Remove +x permissions bits... 2016-01-03 22:24:52 -05:00
gl-matrix.c Remove +x permissions bits... 2016-01-03 22:24:52 -05:00
gl-pvr.c Make things compile under c99 2018-04-29 08:32:06 +01:00
gl-pvr.h Remove the option for statically allocated buffers 2017-09-15 10:19:34 +01:00
gl-rgb.c Remove +x permissions bits... 2016-01-03 22:24:52 -05:00
gl-rgb.h Remove +x permissions bits... 2016-01-03 22:24:52 -05:00
gl-sh4-light.S Remove +x permissions bits... 2016-01-03 22:24:52 -05:00
gl-sh4.h Remove +x permissions bits... 2016-01-03 22:24:52 -05:00
gl-texture.c Replace the texture linked list with a new NamedArray container type 2018-05-02 09:31:24 +01:00
glu-texture.c Refactor glTexImage2D and associated enums 2018-05-01 09:07:09 +01:00
Makefile Add build and link targets to the makefile 2018-01-18 19:52:54 +00:00