GLdc/include/glkos.h
2018-08-07 20:22:44 +01:00

36 lines
982 B
C

#ifndef GLKOS_H
#define GLKOS_H
#include "gl.h"
__BEGIN_DECLS
/*
* Dreamcast specific compressed + twiddled formats.
* We use constants from the range 0xEEE0 onwards
* to avoid trampling any real GL constants (this is in the middle of the
* any_vendor_future_use range defined in the GL enum.spec file.
*/
#define GL_UNSIGNED_SHORT_5_6_5_TWID_KOS 0xEEE0
#define GL_UNSIGNED_SHORT_1_5_5_5_REV_TWID_KOS 0xEEE2
#define GL_UNSIGNED_SHORT_4_4_4_4_REV_TWID_KOS 0xEEE3
#define GL_COMPRESSED_RGB_565_VQ_KOS 0xEEE4
#define GL_COMPRESSED_ARGB_1555_VQ_KOS 0xEEE6
#define GL_COMPRESSED_ARGB_4444_VQ_KOS 0xEEE7
#define GL_COMPRESSED_RGB_565_VQ_TWID_KOS 0xEEE8
#define GL_COMPRESSED_ARGB_1555_VQ_TWID_KOS 0xEEEA
#define GL_COMPRESSED_ARGB_4444_VQ_TWID_KOS 0xEEEB
#define GL_NEARZ_CLIPPING_KOS 0xEEFA
GLAPI void APIENTRY glKosSwapBuffers();
__END_DECLS
#endif // GLKOS_H