GLdc/CMakeLists.txt
2021-04-07 15:43:31 +01:00

58 lines
1.5 KiB
CMake

cmake_minimum_required(VERSION 3.0)
project(GLdc)
set(CMAKE_C_STANDARD 99)
include_directories(include)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m32")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m32")
set(
SOURCES
containers/aligned_vector.c
containers/named_array.c
containers/stack.c
GL/clip.c
GL/draw.c
GL/error.c
GL/flush.c
GL/fog.c
GL/framebuffer.c
GL/glu.c
GL/immediate.c
GL/lighting.c
GL/matrix.c
GL/profiler.c
GL/state.c
GL/texture.c
GL/util.c
GL/yalloc/yalloc.c
)
if(PLATFORM_DREAMCAST)
set(SOURCES ${SOURCES} GL/platforms/sh4.c)
else()
find_package(SDL2 REQUIRED)
include_directories(${SDL2_INCLUDE_DIRS})
link_libraries(${SDL2_LIBRARIES})
set(SOURCES ${SOURCES} GL/platforms/software.c GL/platforms/software/edge_equation.c GL/platforms/software/parameter_equation.c)
endif()
add_library(GLdc ${SOURCES})
link_libraries(m)
include_directories(include)
link_libraries(GLdc)
add_executable(nehe02 samples/nehe02/main.c)
add_executable(blend_test samples/blend_test/main.c)
add_executable(depth_funcs samples/depth_funcs/main.c)
add_executable(depth_funcs_alpha_testing samples/depth_funcs_alpha_testing/main.c samples/depth_funcs_alpha_testing/gl_png.c)
add_executable(depth_funcs_ortho samples/depth_funcs_ortho/main.c)
add_executable(lights samples/lights/main.c)
add_executable(mipmap samples/mipmap/main.c)
add_executable(multitexture_arrays samples/multitexture_arrays/main.c samples/multitexture_arrays/pvr-texture.c)