GLdc/GL
2022-08-25 21:25:52 +01:00
..
platforms Clean ups and optimisations 2022-08-25 21:24:08 +01:00
yalloc Clean ups and optimisations 2022-08-25 21:24:08 +01:00
config.h fix: config.h moved to #pragma once 2020-03-05 14:45:05 -05:00
draw_fastpath.inc Add tri and quad fast paths 2021-09-14 19:36:42 +01:00
draw.c Undo double transform 2022-08-25 21:25:52 +01:00
error.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
flush.c Don't submit empty lists 2022-08-24 20:31:55 +01:00
fog.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
framebuffer.c Clean ups and optimisations 2022-08-25 21:24:08 +01:00
gl_assert.h Clean ups and optimisations 2022-08-25 21:24:08 +01:00
glu.c X86 2021-04-09 15:24:47 +00:00
immediate.c Clean ups and optimisations 2022-08-25 21:24:08 +01:00
lighting.c Clean ups and optimisations 2022-08-25 21:24:08 +01:00
matrix.c Fixed glMultMatrixf(...) 2022-05-03 16:12:27 +03:00
platform.h Clean ups and optimisations 2022-08-25 21:24:08 +01:00
private.h Clean ups and optimisations 2022-08-25 21:24:08 +01:00
state.c Allow disabling near-z 2022-06-13 20:16:37 +01:00
texture.c Clean ups and optimisations 2022-08-25 21:24:08 +01:00
types.h X86 2021-04-09 15:24:47 +00:00
util.c X86 2021-04-09 15:24:47 +00:00
version.c.in X86 2021-04-09 15:24:47 +00:00