include
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2016-01-03 22:24:52 -05:00 |
kos
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2016-01-03 22:24:52 -05:00 |
.gitattributes
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Ignore the noise... Just testing something.
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2014-08-30 13:33:02 -04:00 |
.gitignore
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gl-api.c
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2016-01-03 22:24:52 -05:00 |
gl-api.h
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2016-01-03 22:24:52 -05:00 |
gl-arrays.c
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Take into account vertex stride when transforming positions
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2017-05-31 11:17:55 +01:00 |
gl-arrays.h
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2016-01-03 22:24:52 -05:00 |
gl-cap.c
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glIsEnabled(GL_CULL_FACE) should return the status of culling, not fog.
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2017-05-23 09:11:52 -04:00 |
gl-clip-arrays.c
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2016-01-03 22:24:52 -05:00 |
gl-clip.c
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2016-01-03 22:24:52 -05:00 |
gl-clip.h
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2016-01-03 22:24:52 -05:00 |
gl-error.c
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Add glGetError() and gluErrorString().
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2016-01-03 22:23:32 -05:00 |
gl-fog.c
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2016-01-03 22:24:52 -05:00 |
gl-framebuffer.c
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2016-01-03 22:24:52 -05:00 |
gl-light.c
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2016-01-03 22:24:52 -05:00 |
gl-light.h
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2016-01-03 22:24:52 -05:00 |
gl-matrix.c
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2016-01-03 22:24:52 -05:00 |
gl-pvr.c
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Fix a store-queue related issue in the primitive submission code.
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2016-07-02 23:37:04 -04:00 |
gl-pvr.h
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2016-01-03 22:24:52 -05:00 |
gl-rgb.c
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2016-01-03 22:24:52 -05:00 |
gl-rgb.h
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2016-01-03 22:24:52 -05:00 |
gl-sh4-light.S
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2016-01-03 22:24:52 -05:00 |
gl-sh4.h
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2016-01-03 22:24:52 -05:00 |
gl-texture.c
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Handle change in texture parameters in glCompressedTexImage2D
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2016-08-02 15:07:27 -06:00 |
glu-texture.c
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2016-01-03 22:24:52 -05:00 |
Makefile
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2016-01-03 22:24:52 -05:00 |