GLdc/experimental
Luke Benstead 62e001c288 Reimplement or refactor Texturing, State, and Drawing
Things working:
 - glDrawArrays / glDrawElements et al.
 - Texturing
 - Blending

Things missing:

 - Lighting
 - Multitexturing
 - Near Z-clipping
 - Framebuffer extension
 - Immediate mode
2018-05-11 15:39:28 +01:00
..
draw.c Reimplement or refactor Texturing, State, and Drawing 2018-05-11 15:39:28 +01:00
flush.c Reimplement or refactor Texturing, State, and Drawing 2018-05-11 15:39:28 +01:00
framebuffer.c Reimplement or refactor Texturing, State, and Drawing 2018-05-11 15:39:28 +01:00
immediate.c Reimplement or refactor Texturing, State, and Drawing 2018-05-11 15:39:28 +01:00
lighting.c Reimplement or refactor Texturing, State, and Drawing 2018-05-11 15:39:28 +01:00
private.h Reimplement or refactor Texturing, State, and Drawing 2018-05-11 15:39:28 +01:00
state.c Reimplement or refactor Texturing, State, and Drawing 2018-05-11 15:39:28 +01:00
texture.c Reimplement or refactor Texturing, State, and Drawing 2018-05-11 15:39:28 +01:00