GLdc/GL
2019-04-14 07:17:27 +01:00
..
clip.c Make use of swapVertex 2019-03-25 19:30:45 +00:00
config.h Increase the max texture count 2019-03-08 21:38:39 +00:00
draw.c Handle GL_DOUBLE like GL_FLOAT everywhere 2019-04-14 07:17:27 +01:00
error.c
flush.c Rename ClipVertex -> Vertex 2019-03-25 09:44:59 +00:00
fog.c
framebuffer.c Reserve 0 in the framebuffer thing (WIP) 2019-03-11 19:24:08 +00:00
glu.c
immediate.c Speed up immediate mode submission 2019-03-29 11:26:19 +00:00
lighting.c Fix some signedness issues 2019-03-13 15:14:09 +00:00
matrix.c Add GL_MODELVIEW_MATRIX as an option to glGetFloatv 2019-03-10 12:30:39 +00:00
private.h Speed up immediate mode submission 2019-03-29 11:26:19 +00:00
profiler.c Disable profiler 2019-03-29 11:26:19 +00:00
profiler.h Performance optimisations 2018-08-19 21:10:42 +01:00
state.c Remove unnecessary conditional check 2019-04-01 09:57:33 +01:00
texture.c Fix twiddling code. Fixes #37 2019-03-29 11:26:19 +00:00