GLdc: an OpenGL implementation for the SEGA Dreamcast
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2017-06-01 09:32:28 +01:00
include Implement gl(Enable|Disable)ClientState 2017-05-31 19:32:46 +01:00
kos
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.gitignore
gl-api.c GLushort is required to store GL_CCW or GL_CW 2017-05-31 19:35:15 +01:00
gl-api.h Fix a number of bugs with texture bindings 2017-06-01 09:32:28 +01:00
gl-arrays.c Fix a number of bugs with texture bindings 2017-06-01 09:32:28 +01:00
gl-arrays.h
gl-cap.c Fix a number of bugs with texture bindings 2017-06-01 09:32:28 +01:00
gl-clip-arrays.c
gl-clip.c
gl-clip.h
gl-error.c
gl-fog.c
gl-framebuffer.c
gl-light.c
gl-light.h
gl-matrix.c
gl-pvr.c Fix a store-queue related issue in the primitive submission code. 2016-07-02 23:37:04 -04:00
gl-pvr.h
gl-rgb.c
gl-rgb.h
gl-sh4-light.S
gl-sh4.h
gl-texture.c Fix a number of bugs with texture bindings 2017-06-01 09:32:28 +01:00
glu-texture.c
Makefile