clip.c
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Don't submit dead vertices
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2020-10-18 22:01:45 +01:00 |
config.h
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fix: config.h moved to #pragma once
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2020-03-05 14:45:05 -05:00 |
draw.c
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Implement 110 clipping
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2020-11-01 08:58:18 +00:00 |
error.c
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feat: error.c have PrintError reset error cond
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2020-03-05 15:14:26 -05:00 |
flush.c
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Fix the majority of clipping bugs
|
2020-11-02 20:53:26 +00:00 |
flush.h
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First pass at all cases, clip100 working
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2020-11-01 21:12:45 +00:00 |
fog.c
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Drop all of the old libGL files
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2018-05-20 16:16:53 +01:00 |
framebuffer.c
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Do NULL check before access
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2020-10-03 16:36:54 -07:00 |
glu.c
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fix: glu.c changed to float, reordered math
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2020-03-05 14:50:14 -05:00 |
immediate.c
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chore: immediate.c unused note
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2020-03-05 14:54:07 -05:00 |
lighting.c
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Small optimisation
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2020-05-22 07:32:02 +01:00 |
matrix.c
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Flip Y
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2020-10-06 22:44:09 -07:00 |
private.h
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Make the first clip test pass
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2020-10-27 21:33:32 +00:00 |
profiler.c
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feat: make profiler compile time define
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2020-03-05 14:57:51 -05:00 |
profiler.h
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feat: make profiler compile time define
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2020-03-05 14:57:51 -05:00 |
sh4_math.h
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Fix up depth functions and update sh4_math
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2020-04-05 21:12:52 +01:00 |
state.c
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Set Alpha flags when ALPHA_TEST is enabled
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2020-05-10 13:49:45 +01:00 |
texture.c
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Fix default texture modulation
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2020-05-19 21:27:34 +01:00 |
util.c
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Fix a bad reference
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2019-11-12 17:28:39 +00:00 |
version.h
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Start work on new clipping
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2020-10-27 13:21:37 +00:00 |