GLdc/GL
2020-11-02 20:53:26 +00:00
..
clip.c Don't submit dead vertices 2020-10-18 22:01:45 +01:00
config.h fix: config.h moved to #pragma once 2020-03-05 14:45:05 -05:00
draw.c Implement 110 clipping 2020-11-01 08:58:18 +00:00
error.c feat: error.c have PrintError reset error cond 2020-03-05 15:14:26 -05:00
flush.c Fix the majority of clipping bugs 2020-11-02 20:53:26 +00:00
flush.h First pass at all cases, clip100 working 2020-11-01 21:12:45 +00:00
fog.c Drop all of the old libGL files 2018-05-20 16:16:53 +01:00
framebuffer.c Do NULL check before access 2020-10-03 16:36:54 -07:00
glu.c fix: glu.c changed to float, reordered math 2020-03-05 14:50:14 -05:00
immediate.c chore: immediate.c unused note 2020-03-05 14:54:07 -05:00
lighting.c Small optimisation 2020-05-22 07:32:02 +01:00
matrix.c Flip Y 2020-10-06 22:44:09 -07:00
private.h Make the first clip test pass 2020-10-27 21:33:32 +00:00
profiler.c feat: make profiler compile time define 2020-03-05 14:57:51 -05:00
profiler.h feat: make profiler compile time define 2020-03-05 14:57:51 -05:00
sh4_math.h Fix up depth functions and update sh4_math 2020-04-05 21:12:52 +01:00
state.c Set Alpha flags when ALPHA_TEST is enabled 2020-05-10 13:49:45 +01:00
texture.c Fix default texture modulation 2020-05-19 21:27:34 +01:00
util.c Fix a bad reference 2019-11-12 17:28:39 +00:00
version.h Start work on new clipping 2020-10-27 13:21:37 +00:00