GLdc/GL
2019-03-28 13:05:13 +00:00
..
clip.c Make use of swapVertex 2019-03-25 19:30:45 +00:00
config.h Increase the max texture count 2019-03-08 21:38:39 +00:00
draw.c Fix memory corruption 2019-03-28 13:05:13 +00:00
error.c Detect multiple mipmap levels being uploaded to glCompressedTexImage2D 2018-08-08 08:45:25 +01:00
flush.c Rename ClipVertex -> Vertex 2019-03-25 09:44:59 +00:00
fog.c
framebuffer.c Reserve 0 in the framebuffer thing (WIP) 2019-03-11 19:24:08 +00:00
glu.c
immediate.c Add additional profiler checkpoints 2019-03-25 16:06:28 +00:00
lighting.c Fix some signedness issues 2019-03-13 15:14:09 +00:00
matrix.c Add GL_MODELVIEW_MATRIX as an option to glGetFloatv 2019-03-10 12:30:39 +00:00
private.h Restore clipping case that apparently can happen after all 2019-03-25 19:04:50 +00:00
profiler.c Optimisations 2019-03-13 15:35:42 +00:00
profiler.h Performance optimisations 2018-08-19 21:10:42 +01:00
state.c Fix some signedness issues 2019-03-13 15:14:09 +00:00
texture.c Fix some signedness issues 2019-03-13 15:14:09 +00:00