GLdc/GL
Hayden Kowalchuk eeeae88ece merge: master
2020-02-18 12:10:32 -05:00
..
clip.c merge: master 2020-02-18 12:10:32 -05:00
config.h feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
cygprofile.c feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
cygprofile.h feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
draw.c feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
error.c fix all the previous crap. 2019-04-08 09:36:33 -04:00
flush.c feat: add possible dma 2020-02-18 12:09:15 -05:00
fog.c Drop all of the old libGL files 2018-05-20 16:16:53 +01:00
framebuffer.c feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
gldc.c feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
glu.c merge: master 2020-02-18 12:10:32 -05:00
immediate.c fix: minor warning round and add burst draw 2019-08-29 09:40:30 -04:00
lighting.c feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
matrix.c merge: master 2020-02-18 12:10:32 -05:00
perfctr.c feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
perfctr.h feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
private.h feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
profiler.c feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
profiler.h feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
sh4_math.h feat: implement proper chanegs from profiling 2020-02-18 11:48:37 -05:00
state.c fix: forgot a free to match a malloc 2019-09-22 19:50:40 -04:00
texture.c merge: master 2020-02-18 12:10:32 -05:00