GLdc/GL/gldc.c
Hayden Kowalchuk 3a4f09bef2 feat: implement proper chanegs from profiling
- math
- inlining
2020-02-18 11:48:37 -05:00

25 lines
573 B
C

#include "../include/gl.h"
#include "../include/glu.h"
#include "../include/glext.h"
#include "../include/glkos.h"
#include "private.h"
#include "config.h"
#include "profiler.h"
#include "../containers/aligned_vector.h"
#include "clip.c"
#include "draw.c"
#include "error.c"
#include "flush.c"
#include "fog.c"
#include "framebuffer.c"
#include "glu.c"
#include "immediate.c"
#include "lighting.c"
#include "matrix.c"
#include "state.c"
#include "texture.c"
#include "../containers/stack.c"
#include "../containers/aligned_vector.c"
#include "../containers/named_array.c"