GLdc/GL
2021-10-25 19:04:58 +01:00
..
platforms
yalloc
clip.c Remove debug logging 2021-09-18 14:37:28 +01:00
config.h
draw_fastpath.inc Add tri and quad fast paths 2021-09-14 19:36:42 +01:00
draw.c Fix bug when glVertexPointer etc. is called without client state enabled 2021-10-02 20:01:44 +01:00
error.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
flush.c
fog.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
framebuffer.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
glu.c
immediate.c Be sure to restore the fast path flag in glEnd 2021-10-01 21:02:13 +01:00
lighting.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
matrix.c
platform.h
private.h Perf tweaks 2021-09-13 12:57:52 +01:00
state.c Fix issues with bilinear mipmapping 2021-10-25 19:04:58 +01:00
texture.c Fix issues with bilinear mipmapping 2021-10-25 19:04:58 +01:00
types.h
util.c
version.c.in