reactphysics3d/.github/workflows/build-and-test.yml

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# Build and run tests for ReactPhysics3D
name: Build and Test ReactPhysics3D
# Controls when the action will run. Triggers the workflow on push
on:
push:
pull_request:
release:
# A workflow run is made up of one or more jobs that can run sequentially or in parallel
jobs:
# This workflow contains a single job called "build"
build:
# The type of runner that the job will run on
name: ${{ matrix.config.name }}
runs-on: ${{ matrix.config.os }}
strategy:
fail-fast: false
matrix:
config:
- {
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name: "Linux / GCC (Debug, Single Precision)",
os: ubuntu-latest,
build_type: "Debug",
cc: "gcc",
cxx: "g++",
generators: "Ninja",
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double_precision: false,
coverage: false
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}
- {
name: "Linux / GCC (Release, Single Precision)",
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os: ubuntu-latest,
build_type: "Release",
cc: "gcc",
cxx: "g++",
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generators: "Ninja",
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double_precision: false,
coverage: false
}
- {
name: "Linux / GCC (Debug, Double Precision)",
os: ubuntu-latest,
build_type: "Debug",
cc: "gcc",
cxx: "g++",
generators: "Ninja",
double_precision: true,
coverage: false
}
- {
name: "Linux / GCC (Release, Double Precision)",
os: ubuntu-latest,
build_type: "Release",
cc: "gcc",
cxx: "g++",
generators: "Ninja",
double_precision: true,
coverage: false
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}
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- {
name: "Linux / Clang (Debug, Single Precision)",
os: ubuntu-latest,
build_type: "Debug",
cc: "clang",
cxx: "clang++",
generators: "Ninja",
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double_precision: false,
coverage: false
}
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- {
name: "MacOS / Clang (Debug, Single Precision)",
os: macos-latest,
build_type: "Debug",
cc: "clang",
cxx: "clang++",
generators: "Ninja"
}
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- {
name: "Code Coverage",
os: ubuntu-latest,
build_type: "Debug",
cc: "gcc",
cxx: "g++",
generators: "Ninja",
double_precision: false,
coverage: true
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}
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steps:
# Checks-out your repository under $GITHUB_WORKSPACE, so your job can access it
- uses: actions/checkout@v2
- name: Print env
run: |
echo github.event.action: ${{ github.event.action }}
echo github.event_name: ${{ github.event_name }}
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- name: Install dependencies on Windows
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if: startsWith(matrix.config.os, 'windows')
run: |
choco install ninja cmake
ninja --version
cmake --version
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- name: Install dependencies on Linux
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if: startsWith(matrix.config.os, 'ubuntu')
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run: |
sudo apt-get update
sudo apt-get install ninja-build cmake
ninja --version
cmake --version
gcc --version
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clang --version
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- name: Install dependencies on MacOS
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if: startsWith(matrix.config.os, 'macos')
run: |
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brew install cmake ninja
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ninja --version
cmake --version
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- name: CMake Configure
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shell: bash
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env:
CC: ${{ matrix.config.cc }}
CXX: ${{ matrix.config.cxx }}
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run: |
mkdir build
cmake \
-S . \
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-B build \
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-DCMAKE_BUILD_TYPE=${{ matrix.config.build_type }} \
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-DRP3D_DOUBLE_PRECISION_ENABLED=${{ matrix.config.double_precision }} \
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-DRP3D_CODE_COVERAGE_ENABLED=${{ matrix.config.coverage }} \
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-DRP3D_COMPILE_TESTS=True \
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-G "${{ matrix.config.generators }}" \
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- name: Build
shell: bash
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run: cmake --build build/ --config ${{ matrix.config.build_type }}
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- name: Install
shell: bash
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run: sudo cmake --install build/
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- name: Unit Tests
shell: bash
run: ./build/test/tests
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- name: Build and Run Hello World
shell: bash
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env:
CC: ${{ matrix.config.cc }}
CXX: ${{ matrix.config.cxx }}
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run: |
mkdir build_hello_world
cmake \
-S helloworld \
-B build_hello_world \
-DCMAKE_BUILD_TYPE=${{ matrix.config.build_type }} \
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-DCMAKE_EXE_LINKER_FLAGS=-no-pie \
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-G "${{ matrix.config.generators }}"
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cmake --build build_hello_world/ --config ${{ matrix.config.build_type }}
ls -la build_hello_world
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./build_hello_world/helloworld
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- name: Upload coverage to Codecov
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if: startsWith(matrix.config.name, 'Code Coverage')
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uses: codecov/codecov-action@v2
with:
path_to_write_report: ./coverage/codecov_report.txt
verbose: true