2010-09-09 19:41:14 +00:00
|
|
|
/********************************************************************************
|
|
|
|
* ReactPhysics3D physics library, http://code.google.com/p/reactphysics3d/ *
|
|
|
|
* Copyright (c) 2010 Daniel Chappuis *
|
|
|
|
*********************************************************************************
|
|
|
|
* *
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy *
|
|
|
|
* of this software and associated documentation files (the "Software"), to deal *
|
|
|
|
* in the Software without restriction, including without limitation the rights *
|
|
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell *
|
|
|
|
* copies of the Software, and to permit persons to whom the Software is *
|
|
|
|
* furnished to do so, subject to the following conditions: *
|
|
|
|
* *
|
|
|
|
* The above copyright notice and this permission notice shall be included in *
|
|
|
|
* all copies or substantial portions of the Software. *
|
|
|
|
* *
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR *
|
|
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *
|
|
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE *
|
|
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER *
|
|
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, *
|
|
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN *
|
|
|
|
* THE SOFTWARE. *
|
|
|
|
********************************************************************************/
|
2009-07-02 21:21:19 +00:00
|
|
|
|
|
|
|
#ifndef BROADPHASEALGORITHM_H
|
|
|
|
#define BROADPHASEALGORITHM_H
|
|
|
|
|
2009-07-03 12:16:28 +00:00
|
|
|
// Libraries
|
|
|
|
#include "../body/BoundingVolume.h"
|
|
|
|
|
2009-07-02 21:21:19 +00:00
|
|
|
// Namespace ReactPhysics3D
|
|
|
|
namespace reactphysics3d {
|
|
|
|
|
2009-07-08 14:53:39 +00:00
|
|
|
/* --------------------------------------------------------------------
|
2009-07-02 21:21:19 +00:00
|
|
|
Class BroadPhaseAlgorithm :
|
|
|
|
This class is an abstract class that represents an algorithm
|
2009-07-08 14:53:39 +00:00
|
|
|
used to perform the broad-phase of a collision detection. The
|
2010-08-05 15:06:34 +00:00
|
|
|
goal of the broad-phase algorithm is to compute the pair of bodies
|
|
|
|
that can collide. But it's important to understand that the
|
2009-07-08 14:53:39 +00:00
|
|
|
broad-phase doesn't compute only body pairs that can collide but
|
2010-08-05 15:06:34 +00:00
|
|
|
could also pairs of body that doesn't collide but are very close.
|
|
|
|
The goal of the broad-phase is to remove pairs of body that cannot
|
2009-07-08 14:53:39 +00:00
|
|
|
collide in order to avoid to much bodies to be tested in the
|
|
|
|
narrow-phase.
|
|
|
|
--------------------------------------------------------------------
|
2009-07-02 21:21:19 +00:00
|
|
|
*/
|
|
|
|
class BroadPhaseAlgorithm {
|
2010-08-05 15:06:34 +00:00
|
|
|
protected :
|
2009-07-02 21:21:19 +00:00
|
|
|
|
|
|
|
public :
|
|
|
|
BroadPhaseAlgorithm(); // Constructor
|
|
|
|
virtual ~BroadPhaseAlgorithm(); // Destructor
|
2009-07-08 14:53:39 +00:00
|
|
|
|
2010-08-05 15:06:34 +00:00
|
|
|
virtual void computePossibleCollisionPairs(std::vector<Body*> addedBodies, std::vector<Body*> removedBodies,
|
|
|
|
std::vector<std::pair<const Body*, const Body* > >& possibleCollisionPairs)=0; // Compute the possible collision pairs of bodies
|
2009-07-02 21:21:19 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
} // End of reactphysics3d namespace
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|