Daniel Chappuis
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e29794d24f
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Working on new GUI using nanogui
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2016-02-28 21:39:39 +01:00 |
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Daniel Chappuis
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4b215b1d97
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Remove files
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2016-02-22 19:20:00 +01:00 |
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Daniel Chappuis
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376f0dff9c
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Switch to nanogui for the GUI of the testbed application
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2016-02-22 18:44:29 +01:00 |
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Daniel Chappuis
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d6580f94aa
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Fix conflicts when merging triangularmeshes into develop
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2016-02-15 20:14:30 +01:00 |
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Daniel Chappuis
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32bee688be
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Working on demo scenes in testbed application
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2016-02-14 19:36:56 +01:00 |
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Daniel Chappuis
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eeb1052833
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Fix issue in HeightField and user Perlin noise to generate terrain
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2016-02-11 23:09:01 +01:00 |
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Daniel Chappuis
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7dae30718b
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Working on the testbed application (raycast and heightfield scenes)
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2016-02-08 22:27:11 +01:00 |
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Daniel Chappuis
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6489be1953
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Add heightfield scene in Testbed application
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2016-01-28 23:06:17 +01:00 |
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Daniel Chappuis
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538070ac4b
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Fix compilation errors on Linux
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2016-01-20 21:38:28 +01:00 |
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Daniel Chappuis
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a64d737f67
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Set the working directory of the testbed application when building with CMake for Visual Studio
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2016-01-09 17:45:55 +01:00 |
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Daniel Chappuis
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a12703b86d
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Make possible to create a ConvexMeshShape using a TriangleVertexArray
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2016-01-07 23:04:39 +01:00 |
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Daniel Chappuis
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6ebad66acf
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Working on triangles mesh raycasting
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2015-12-02 22:25:52 +01:00 |
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Daniel Chappuis
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3ebb00fd68
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Modifications in testbed for setScaling() method on objects
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2015-11-24 07:03:02 +01:00 |
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Daniel Chappuis
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22b214fb91
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Add setScaling() method to objects in testbed/common
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2015-11-20 07:20:56 +01:00 |
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Daniel Chappuis
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5b3509c920
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Add concave mesh
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2015-11-16 07:34:04 +01:00 |
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Daniel Chappuis
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e135d4b592
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Add Concave Mesh scene in testbed application
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2015-10-26 18:15:56 +01:00 |
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Daniel Chappuis
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535bc0bcc1
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Add glew into the include directories of the testbed application
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2015-10-08 21:18:49 +02:00 |
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Daniel Chappuis
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a2514b8fa4
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Fix issue with testbed application on non retina displays
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2015-09-22 07:32:18 +02:00 |
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Daniel Chappuis
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5ff56759ee
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Remove unused code in testbed application
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2015-09-11 06:45:42 +02:00 |
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Daniel Chappuis
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a928c73827
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Fix compilation errors on Visual Studio
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2015-09-06 12:38:10 +02:00 |
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Daniel Chappuis
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cd808fcf62
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Modify the way the collision shapes are created (we don't make an internal copy anymore)
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2015-09-04 19:56:27 +02:00 |
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Daniel Chappuis
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16617fef8e
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Merge branch 'develop' of https://github.com/ColinGilbert/reactphysics3d into ColinGilbert-develop
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2015-08-27 22:32:18 +02:00 |
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Daniel Chappuis
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0ddec3f842
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Start working on triangular meshes collision detection
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2015-08-27 22:31:05 +02:00 |
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Colin
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494f866357
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Fix merge mess
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2015-08-26 04:23:44 -06:00 |
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Colin
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87b88fc953
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Merge branch 'develop' of https://www.github.com/DanielChappuis/reactphysics3d into develop
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2015-08-26 04:01:18 -06:00 |
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Daniel Chappuis
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7ce44f9775
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Fix warnings
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2015-08-17 06:44:26 +02:00 |
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Daniel Chappuis
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1bde11f245
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Fix compilation errors on Visual Studio
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2015-08-13 19:47:29 +02:00 |
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Daniel Chappuis
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bd3fc98fba
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Modifications in testbed application
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2015-08-11 22:28:16 +02:00 |
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Daniel Chappuis
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06e68baa39
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Fix rendering issue in RaycastScene
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2015-08-11 21:40:07 +02:00 |
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Daniel Chappuis
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ce80426a2c
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Shadow map issue
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2015-08-11 18:32:45 +02:00 |
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Daniel Chappuis
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2a3fe8f8d1
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Handle division by zero in a better way in Vector2, Vector3 getUnit() and normalize()
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2015-08-11 06:58:55 +02:00 |
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Daniel Chappuis
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047f612c37
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Refactoring and adding colors to the testbed application
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2015-08-08 11:40:37 +02:00 |
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Daniel Chappuis
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5d7cb3cfd5
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Working on the testbed application
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2015-08-06 21:06:35 +02:00 |
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Daniel Chappuis
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c7bff41ba8
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Fix issue in shadow mapping
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2015-08-03 23:05:55 +02:00 |
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Daniel Chappuis
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a355a563f8
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Working on shadow mapping
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2015-07-31 21:54:02 +02:00 |
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Daniel Chappuis
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a35340a930
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Modify scenes to use the SceneDome class
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2015-07-29 18:15:20 +02:00 |
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Daniel Chappuis
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6884adf0c2
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Fix issue with shadow mapping
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2015-07-26 22:30:45 +00:00 |
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Daniel Chappuis
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b5f1557bd6
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Continue working on shadow mapping for the testbed application
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2015-07-25 23:28:27 +00:00 |
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Daniel Chappuis
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2ad9fb2c06
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Continue working on the shadow mapping for the testbed application
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2015-07-25 00:26:26 +00:00 |
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Daniel Chappuis
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cec1ac7937
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Start working on shadow mapping
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2015-07-21 23:18:32 +00:00 |
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Daniel Chappuis
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58992169e7
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Working on the testbed application
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2015-07-12 00:05:49 +02:00 |
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Daniel Chappuis
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be5d635e81
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Change imgui library and other modifications in testbed application
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2015-07-11 18:35:58 +02:00 |
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Daniel Chappuis
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82f6bf2dbb
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Work on the GUI
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2015-06-30 19:50:17 +02:00 |
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Daniel Chappuis
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39ddabb6f5
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Make possible to witch between scenes and reset them
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2015-06-25 22:28:11 +02:00 |
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Daniel Chappuis
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5ab2ee4df1
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Continue to work on GUI for the testbed application
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2015-06-01 23:40:44 +02:00 |
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Daniel Chappuis
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fadedbdb30
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Modify rendering to use OpenGL 3.3
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2015-05-24 17:23:55 +02:00 |
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Daniel Chappuis
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f7f7487304
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Start using the imgui graphical user interface
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2015-04-28 23:47:29 +02:00 |
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Daniel Chappuis
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28b7a0c059
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fix issue with interpolation in testbed application
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2015-04-22 20:54:17 +02:00 |
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Daniel Chappuis
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e35db3f150
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Update the testbed application to perform the interpolation externally
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2015-04-20 23:23:46 +02:00 |
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Daniel Chappuis
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e31c7abffc
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Add the example scenes to the testbed application
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2015-04-15 23:11:27 +02:00 |
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Daniel Chappuis
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b6d4d83443
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Start working on the testbed application
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2015-04-08 20:47:55 +02:00 |
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