Daniel Chappuis
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3b2ce61cf2
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Fix compilation errors on Linux and issue in CMakeLists file of raycast example
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2015-01-31 02:12:56 +01:00 |
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Daniel Chappuis
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111eec63fe
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Fix with double precision in examples
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2015-01-27 22:46:20 +01:00 |
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Daniel Chappuis
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c1fa7b0f50
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Add raycasting example
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2014-11-29 13:08:11 +01:00 |
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Daniel Chappuis
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018b73ad04
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Fix issue with wrong type conversion with double precision in examples
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2014-09-02 22:55:31 +02:00 |
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Daniel Chappuis
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4f141b87fb
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Modify examples
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2014-07-03 23:09:08 +02:00 |
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Daniel Chappuis
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3aa05ef61a
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Fix issues and add conversion from Euler angles to Quaternion
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2014-06-24 23:31:13 +02:00 |
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Daniel Chappuis
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bc4de62e75
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Fix issue in the collision detection for compound shapes
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2014-06-10 23:37:11 +02:00 |
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Daniel Chappuis
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cbeeec21f3
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fix issues in Dynamic AABB Tree and add compound shapes in the examples
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2014-06-10 22:46:32 +02:00 |
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Daniel Chappuis
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aa76c85e60
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continue to replace SAP broad-phase by a dynamic AABB tree
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2014-05-15 06:39:39 +02:00 |
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Daniel Chappuis
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6b8180b620
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Fix issues with the paths of the shaders and meshes in the examples
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2014-01-18 17:57:42 +01:00 |
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Daniel Chappuis
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8b9b6eb5d5
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Replace Glut/Freeglut by GLFW for the examples
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2013-12-30 01:51:46 +01:00 |
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Daniel Chappuis
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1812402617
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Add support for the different body types (static, kinematic, dynamic)
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2013-11-21 23:24:11 +01:00 |
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Daniel Chappuis
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b5ae655b0a
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Add comments, modify method names, change solver nb of iterations, ...
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2013-09-27 18:43:45 +02:00 |
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Daniel Chappuis
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a76100a378
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Modifications of CMake files and remove the freeglut source code
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2013-09-16 20:35:23 +02:00 |
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Daniel Chappuis
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76deef4358
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Fix issues on Mac OS X
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2013-09-15 23:32:42 +02:00 |
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Daniel Chappuis
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7ca5b88ce3
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Fix compilation errors on Mac OS X and remove the compilation of freeglut from the CMake files
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2013-09-12 22:45:43 +02:00 |
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Daniel Chappuis
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f575a46fdd
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Modification of the examples
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2013-09-10 21:53:34 +02:00 |
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Daniel Chappuis
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4bd228e8c0
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Add the collision shapes example
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2013-09-10 21:35:56 +02:00 |
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Daniel Chappuis
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e4d283186f
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Modify some examples
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2013-07-10 00:23:15 +02:00 |
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Daniel Chappuis
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e081661d8c
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Add the Material class to store the material properties of a rigid body
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2013-07-10 00:17:14 +02:00 |
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Daniel Chappuis
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84d946ac48
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Modifications of the examples
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2013-07-03 22:42:58 +02:00 |
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Daniel Chappuis
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501b0747d3
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Modifications in the examples
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2013-07-02 23:14:08 +02:00 |
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Daniel Chappuis
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f692f7ef12
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Allocate memory for the collision shapes inside the physics engine
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2013-04-22 21:25:40 +02:00 |
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Daniel Chappuis
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91908c1bbc
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Continue to implement the examples using the openg-framework
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2013-04-18 22:22:45 +02:00 |
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