Commit Graph

60 Commits

Author SHA1 Message Date
Daniel Chappuis
c273e7cfe5 Fix issue in the computation of the friction vectors in contact solver 2021-04-01 22:59:20 +02:00
Daniel Chappuis
cc63f7c0a1 Fix issue 179 in FixedJoint 2020-11-25 22:20:40 +01:00
Daniel Chappuis
18924135e0 Remove some code 2020-09-02 23:00:15 +02:00
Daniel Chappuis
98ba2f10e6 Fix issue with contact manifolds order in islands creation process 2020-09-02 21:59:19 +02:00
Daniel Chappuis
3d46add1d2 Fix issue with collision detection between convex and concave shape 2020-06-17 13:18:04 +02:00
Daniel Chappuis
09dc35f635 Update dates and version numbers in files 2020-05-27 16:15:35 +02:00
Daniel Chappuis
fa4eb297bf Add logs, remove warnings, ... 2020-05-25 21:40:44 +02:00
Daniel Chappuis
ab86620412 Small modifications 2020-05-24 16:52:44 +02:00
Daniel Chappuis
39bbd6ec6d Refactor CMakeLists.txt files to use more modern CMAKE 2020-05-11 12:38:59 +02:00
Daniel Chappuis
dfc6710dc0 Merge and fix conflicts 2020-05-08 23:54:28 +02:00
Daniel Chappuis
56077bba6b Working on debug renderer 2020-05-06 00:34:56 +02:00
Daniel Chappuis
2efe9d65da Fix issue with overlap callback 2020-04-27 15:54:57 +02:00
Daniel Chappuis
dcd71ef103 Improve EventListener: add onTrigger() method, add event types, add triggers, ... 2020-04-18 20:43:13 +02:00
Daniel Chappuis
a190bba8c0 Refactor where the headers are store for better installation of the library 2020-03-18 07:28:34 +01:00
Daniel Chappuis
7dde393fa5 Use Vector3 instead of Matrix3x3 for the local inertia tensor of a rigid body 2020-03-10 07:23:51 +01:00
Daniel Chappuis
cda466f9da Refactor the way to set/update the center of mass, mass and inertia tensor of a rigid body 2020-03-01 16:39:16 +01:00
Daniel Chappuis
0ec26f5184 Compute the fat AABB by adding a percentage of the size of the initial AABB instead of using a constant offset. Do not use linear displacement anymore in inflate the AABB in direction of the motion in the broad-phase 2020-02-14 17:08:02 +01:00
Daniel Chappuis
7477460e4f Make possible to resize the collision shapes after their creation 2020-02-11 21:56:42 +01:00
Daniel Chappuis
c5873dbc6b The Material is now part of the Collider instead of the RigidBody, fixes compilation errors with Logger and Profiler. 2020-02-01 13:41:30 +01:00
Daniel Chappuis
d36edcdb6e Rename DynamicsWorld class to PhysicsWorld 2020-01-27 17:46:00 +01:00
Daniel Chappuis
b0fde22678 Rename ProxyShape to Collider 2020-01-20 21:22:46 +01:00
Daniel Chappuis
eb270af309 Fix issue and make sure we use the correct memory allocators 2020-01-15 20:18:11 +01:00
Daniel Chappuis
77940a43f7 Add new memory allocator HeapAllocator 2020-01-13 17:02:59 +01:00
Daniel Chappuis
815182aae9 Merge ecs into develop and fix conflicts 2019-11-27 22:14:29 +01:00
Daniel Chappuis
b94fbf7874 Some optimizations and fix issues in collision detection 2019-11-25 21:22:25 +01:00
Daniel Chappuis
58df6cdaff Optimizations 2019-11-22 21:31:51 +01:00
Daniel Chappuis
46d19bf550 Some optimizations 2019-11-21 23:23:03 +01:00
Daniel Chappuis
901fc6aeb9 Revert "Small modifications"
This reverts commit 2746a8cfc0.
2019-11-19 22:28:36 +01:00
Daniel Chappuis
2746a8cfc0 Small modifications 2019-11-19 21:58:02 +01:00
Daniel Chappuis
d894a40d2e Working on middle-phase collision detection 2019-11-19 18:35:22 +01:00
Daniel Chappuis
7dcc86d746 Working on middle-phase collision detection 2019-11-18 07:29:04 +01:00
Daniel Chappuis
6b3a65b914 Working on middle-phase collision detection 2019-11-17 20:52:18 +01:00
Daniel Chappuis
44e07e0bd9 Working on making middle-phase collision detection faster 2019-11-09 23:55:54 +01:00
Daniel Chappuis
8580ab545b Fix issues 2019-10-28 23:08:42 +01:00
Daniel Chappuis
f991717cc1 Optimizations 2019-10-22 07:10:57 +02:00
Daniel Chappuis
130eb00136 Refactoring 2019-10-18 07:13:45 +02:00
Daniel Chappuis
2c2b75def7 Move local-to-world transform of ProxyShape into the ProxyShapeComponents 2019-10-15 20:29:22 +02:00
Daniel Chappuis
5f05fa372d Move contacts creation before islands creation 2019-10-11 17:01:53 +02:00
Daniel Chappuis
59cdc6b8f8 Take care of TODOs 2019-10-10 07:53:25 +02:00
Daniel Chappuis
d491665332 Add SolveSliderJointSystem class 2019-10-07 20:50:37 +02:00
Daniel Chappuis
afb34b4355 Add SolveHingeJointSystem class 2019-10-05 17:45:35 +02:00
Daniel Chappuis
ab02d98f3a Add SolveFixedJointSystem class 2019-10-02 17:48:28 +02:00
Daniel Chappuis
22810e0857 Working on SolveBallAndSocketJointSystem 2019-10-01 22:39:50 +02:00
Daniel Chappuis
f0b8121795 Working on joints ECS 2019-09-27 07:20:30 +02:00
Daniel Chappuis
f29810334e Working on JointComponents 2019-09-24 17:45:43 +02:00
Daniel Chappuis
2144b8e571 Add JointComponents class 2019-08-15 18:12:46 +02:00
Daniel Chappuis
df04be0e6d Rename CollisionDetection class to CollisionDetectionSystem 2019-08-09 07:13:15 +02:00
Daniel Chappuis
9b38fc1626 Add DynamicsSystem class 2019-08-08 17:45:22 +02:00
Daniel Chappuis
db995ea52c Do not use callbacks for middle-phase collision detection 2019-08-04 23:24:48 +02:00
Daniel Chappuis
6f9adc3a32 Move attributes from RigidBodyComponents to DynamicsComponents 2019-07-19 21:57:17 +02:00