Daniel Chappuis
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9b89f66667
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Fix issues and refactor collision shape type and collision shape name
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2017-08-31 23:11:00 +02:00 |
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Daniel Chappuis
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e725af80b6
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Update raycasting test code for convex mesh and remove commented code
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2017-08-22 07:38:22 +02:00 |
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Daniel Chappuis
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11589dbb2c
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Edit collision detection scene
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2017-08-18 17:51:10 +02:00 |
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Daniel Chappuis
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8b82c4ac81
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Refactor the way to create the contact manifolds and contact points
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2017-07-30 22:14:46 +02:00 |
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Daniel Chappuis
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6e9a84823a
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Fix issues in collision detection
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2017-07-17 08:05:40 +02:00 |
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Daniel Chappuis
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3ec8dddd91
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Add box shapes in collision detection scene of testbed application
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2017-05-29 22:31:33 +02:00 |
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Daniel Chappuis
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9d55255c56
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Add contact point normals and constant color shader in testbed application
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2017-05-17 23:40:17 +02:00 |
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Daniel Chappuis
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678c88d3bd
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Add box in collision detection scene for the testbed application
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2017-05-16 07:11:18 +02:00 |
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Daniel Chappuis
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050e8b36dc
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Refactor convex mesh shape (create PolyhedronMesh, ConvexPolyhedron classes)
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2017-03-22 19:07:31 +01:00 |
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Daniel Chappuis
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0ecd554f50
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Update collision detection scene in testbed application
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2017-02-27 19:06:28 +01:00 |
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Daniel Chappuis
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7a656aedc9
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Working on HalfEdgeStructure
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2017-02-13 22:38:47 +01:00 |
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Daniel Chappuis
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30e0132e15
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Add capsule/capsule and capsule/sphere collision algorithm
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2017-02-02 23:10:01 +01:00 |
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Daniel Chappuis
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e9f2f94f64
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Continue working on SAT, remove Cone and Cylinder shapes
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2017-02-02 22:58:40 +01:00 |
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Daniel Chappuis
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adeac94506
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Working on collision detection scene
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2017-01-28 15:23:05 +01:00 |
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Daniel Chappuis
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0b0975769b
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Refactor testbed application
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2017-01-28 11:38:48 +01:00 |
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Daniel Chappuis
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a9da0d6d3c
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Refactor testbed application
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2017-01-28 00:59:04 +01:00 |
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Daniel Chappuis
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d1cb0d9275
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Refactor testbed application, Add collision detection scene
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2017-01-28 00:22:22 +01:00 |
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Daniel Chappuis
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8d2b898168
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Fix merge conflicts
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2016-08-21 11:47:22 +02:00 |
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Daniel Chappuis
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4e70174da7
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Use default nb solver iterations in demo scenes
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2016-07-20 07:18:17 +02:00 |
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Daniel Chappuis
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16478722de
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Use override keyword to mark virtual overriden methods
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2016-07-11 08:33:24 +02:00 |
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Daniel Chappuis
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f5ade0f52d
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Fix virtual constructors, use c++11 scoped enums, use c++11 delete methods instead of private constructors
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2016-07-08 07:25:37 +02:00 |
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Daniel Chappuis
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942b63b48d
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Replace NULL pointer by nullptr
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2016-05-19 22:47:19 +02:00 |
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Daniel Chappuis
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2640fbd48a
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Start replacing NULL constant by nullptr
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2016-05-15 19:25:58 +02:00 |
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Daniel Chappuis
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5c6ed9cdb4
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Change testbed application resolution
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2016-04-14 22:11:48 +02:00 |
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Daniel Chappuis
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4ae8d446be
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Fix compilation errors on Visual Studio and warnings
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2016-04-12 18:44:55 +02:00 |
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Daniel Chappuis
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8a75c867a5
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Change version number of the library
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2016-04-11 20:15:20 +02:00 |
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Daniel Chappuis
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5b7a096e27
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Remove .mtl file and add doxygen documentation in TriangleVertexArray
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2016-04-07 08:48:25 +02:00 |
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Daniel Chappuis
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357e0792ea
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Modifications in concave shape scene in testbed application
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2016-04-07 08:39:17 +02:00 |
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Daniel Chappuis
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50a9feded6
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Increase mouse scrolling sensitivity in testbed application
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2016-04-01 18:46:13 +02:00 |
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Daniel Chappuis
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21bb8bc625
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Fix warnings in testbed application
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2016-03-30 23:01:11 +02:00 |
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Daniel Chappuis
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af1350e2e1
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Fix issue in HeightField in testbed application
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2016-03-24 18:19:01 +01:00 |
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Daniel Chappuis
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744484e064
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Use float height data for HeightField in HeightField scenes in testbed
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2016-03-22 07:29:20 +01:00 |
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Daniel Chappuis
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4d982ebd31
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Fix sleeping colors in testbed application
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2016-03-21 23:02:05 +01:00 |
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Daniel Chappuis
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e530a1a7cc
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Add rolling resistance to shapes in collision shapes scene in testbed application
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2016-03-21 21:55:02 +01:00 |
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Daniel Chappuis
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fc1f844135
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Merge branch nanogui into develop
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2016-03-21 20:57:42 +01:00 |
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Daniel Chappuis
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e4eea29a98
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Fix issue in testbed application on Windows
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2016-03-21 18:35:44 +01:00 |
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Daniel Chappuis
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b15d46a95f
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Working on GUI for testbed application
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2016-03-03 21:46:45 +01:00 |
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Daniel Chappuis
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7d0b5df216
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Fix issues in CMakeLists files for Windows
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2016-03-03 17:25:53 +01:00 |
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Daniel Chappuis
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97436877fb
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Fix issue with fixed framerate in nanogui
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2016-03-01 23:19:45 +01:00 |
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Daniel Chappuis
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41d0c60d49
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Fix compilation errors on Visual Studio
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2016-03-01 18:40:22 +01:00 |
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Daniel Chappuis
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abe178fa1d
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Working on new gui for testbed application
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2016-03-01 07:41:15 +01:00 |
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Daniel Chappuis
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e29794d24f
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Working on new GUI using nanogui
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2016-02-28 21:39:39 +01:00 |
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Daniel Chappuis
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4b215b1d97
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Remove files
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2016-02-22 19:20:00 +01:00 |
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Daniel Chappuis
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376f0dff9c
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Switch to nanogui for the GUI of the testbed application
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2016-02-22 18:44:29 +01:00 |
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Daniel Chappuis
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d6580f94aa
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Fix conflicts when merging triangularmeshes into develop
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2016-02-15 20:14:30 +01:00 |
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Daniel Chappuis
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32bee688be
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Working on demo scenes in testbed application
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2016-02-14 19:36:56 +01:00 |
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Daniel Chappuis
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eeb1052833
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Fix issue in HeightField and user Perlin noise to generate terrain
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2016-02-11 23:09:01 +01:00 |
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Daniel Chappuis
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7dae30718b
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Working on the testbed application (raycast and heightfield scenes)
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2016-02-08 22:27:11 +01:00 |
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Daniel Chappuis
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6489be1953
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Add heightfield scene in Testbed application
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2016-01-28 23:06:17 +01:00 |
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Daniel Chappuis
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538070ac4b
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Fix compilation errors on Linux
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2016-01-20 21:38:28 +01:00 |
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