Daniel Chappuis
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cda466f9da
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Refactor the way to set/update the center of mass, mass and inertia tensor of a rigid body
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2020-03-01 16:39:16 +01:00 |
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Daniel Chappuis
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d36edcdb6e
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Rename DynamicsWorld class to PhysicsWorld
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2020-01-27 17:46:00 +01:00 |
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Daniel Chappuis
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b0fde22678
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Rename ProxyShape to Collider
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2020-01-20 21:22:46 +01:00 |
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Daniel Chappuis
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45b02abaec
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Add PhysicsCommon class and use it as a factory for other library objects and add pile demo in testbed application
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2019-12-12 18:50:18 +01:00 |
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Daniel Chappuis
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236a855c8d
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Remove Body::mId attribute
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2019-07-04 20:24:09 +02:00 |
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Daniel Chappuis
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74b442077f
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Working on testCollision() and testOverlap() methods
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2019-06-25 23:26:06 +02:00 |
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Daniel Chappuis
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3f5916a280
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Working on testOverlap() and testCollisionMethods
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2019-06-03 07:12:50 +02:00 |
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Daniel Chappuis
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ac0e620f02
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Remove old code
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2019-05-12 14:26:55 +02:00 |
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Daniel Chappuis
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f3be538499
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Fix compilation issue of the unit tests
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2018-08-05 16:10:13 +02:00 |
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Daniel Chappuis
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d14e42be70
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Refactor the way headers are included and use more forward declarations for faster compilation time
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2018-04-20 07:13:39 +02:00 |
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Daniel Chappuis
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96c581ae9b
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Fix compilation warnings
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2018-04-16 07:54:46 +02:00 |
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Daniel Chappuis
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e0c624205c
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Fix compilation warnings
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2018-04-15 23:25:21 +02:00 |
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Daniel Chappuis
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d55c7e3b91
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Fix memory leaks in tests
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2018-03-29 07:40:24 +02:00 |
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Daniel Chappuis
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393bb0ed88
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Refactor profiler and start working on logger
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2018-03-14 07:33:28 +01:00 |
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Daniel Chappuis
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f73e54bb6d
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Working on collision detection unit tests
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2018-02-14 07:35:30 +01:00 |
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Daniel Chappuis
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1ac9bc3dba
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Working on collision detection unit tests
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2018-02-13 07:20:00 +01:00 |
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Daniel Chappuis
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2146dd4427
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Working on collision detection unit tests
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2018-02-06 07:39:56 +01:00 |
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Daniel Chappuis
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8f126a75d6
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Use List in HalfEdgeStructure with some changes in memory allocation
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2017-12-27 20:53:09 +01:00 |
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Daniel Chappuis
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6a01abfae8
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Fix issues, work on HalfEdgeStructure and add unit tests
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2017-02-20 17:11:13 +02:00 |
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Daniel Chappuis
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e9f2f94f64
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Continue working on SAT, remove Cone and Cylinder shapes
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2017-02-02 22:58:40 +01:00 |
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Daniel Chappuis
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c7e977250d
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Update tests of collision world according to changes in collision detection
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2017-01-09 21:34:31 +01:00 |
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Daniel Chappuis
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16478722de
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Use override keyword to mark virtual overriden methods
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2016-07-11 08:33:24 +02:00 |
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Daniel Chappuis
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8a75c867a5
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Change version number of the library
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2016-04-11 20:15:20 +02:00 |
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Daniel Chappuis
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aab1413f4d
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Continue working of triangular meshes
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2015-09-13 13:02:05 +02:00 |
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Daniel Chappuis
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cd808fcf62
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Modify the way the collision shapes are created (we don't make an internal copy anymore)
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2015-09-04 19:56:27 +02:00 |
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Daniel Chappuis
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6679bb27bc
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Changes for the next release
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2015-02-15 21:56:45 +01:00 |
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Daniel Chappuis
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c15b83db4a
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Add collision and raycast filtering using bits mask
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2014-12-31 01:19:14 +01:00 |
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Daniel Chappuis
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aae4da54d0
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Add methods to test collision and AABB overlap in physics world
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2014-12-28 00:54:34 +01:00 |
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