Daniel Chappuis
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e7b951b8e4
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Refactor the mathematics_functions.h file
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2020-09-08 19:03:22 +02:00 |
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Daniel Chappuis
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b55626df67
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Cache the size of lists before loops
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2020-09-06 18:42:05 +02:00 |
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Daniel Chappuis
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cd4bc7573f
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Rename the List class into Array
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2020-09-05 15:06:51 +02:00 |
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Daniel Chappuis
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f17941b708
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Optimization
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2020-09-02 23:33:12 +02:00 |
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Daniel Chappuis
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7774b6f0cd
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Merge master into optimization and fix conflicts
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2020-09-02 22:53:21 +02:00 |
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Daniel Chappuis
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98ba2f10e6
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Fix issue with contact manifolds order in islands creation process
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2020-09-02 21:59:19 +02:00 |
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Daniel Chappuis
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70d4aed3c1
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Reduce the number of calls to List::reserve()
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2020-08-30 08:32:49 +02:00 |
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Daniel Chappuis
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2b362b5098
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Use uint32 type for size/capacity of List
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2020-08-30 00:00:47 +02:00 |
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Daniel Chappuis
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a1e0e0aa94
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Refactor OverlappingPairs
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2020-08-11 18:14:32 +02:00 |
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Daniel Chappuis
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05e3b00689
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Remove mIsActive variable from OverlappingPairs
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2020-08-06 16:00:50 +02:00 |
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Daniel Chappuis
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eeb5b07f35
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Remove rolling restistance constraint from contact solver. Angular damping has to be used instead
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2020-07-29 22:49:19 +02:00 |
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Daniel Chappuis
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0126677808
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Fix issue
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2020-07-29 00:24:52 +02:00 |
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Daniel Chappuis
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7f219dd99c
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More materials into the ColliderComponents and more optimizations
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2020-07-28 23:35:11 +02:00 |
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Daniel Chappuis
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aa6b228e10
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Optimizations
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2020-07-28 23:34:25 +02:00 |
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Daniel Chappuis
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fd09fcf660
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Add force inline macro
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2020-07-26 20:47:23 +02:00 |
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Daniel Chappuis
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92884e2486
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Working on NarrowPhaseInfoBatch optimizations
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2020-07-26 16:55:07 +02:00 |
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Daniel Chappuis
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a871bfdd6a
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More optimizations
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2020-07-20 00:33:50 +02:00 |
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Daniel Chappuis
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0032fef473
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Working on optimizations in contacts creation
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2020-07-18 17:03:44 +02:00 |
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Daniel Chappuis
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b410b26e23
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Fix issues in PhysicsWorld::createIslands() method and add more optimization in CollisionDetectionSystem::computeNarrowPhase() method
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2020-07-14 22:35:03 +02:00 |
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Daniel Chappuis
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8fd5c58986
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Optimization of contacts processing
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2020-07-11 14:06:39 +02:00 |
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Daniel Chappuis
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98ac47cbad
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Optimization of the islands computation
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2020-07-07 18:21:41 +02:00 |
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Daniel Chappuis
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fc5ccdbe4d
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Rename PI constant
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2020-06-24 22:24:54 +02:00 |
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Daniel Chappuis
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3d46add1d2
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Fix issue with collision detection between convex and concave shape
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2020-06-17 13:18:04 +02:00 |
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Daniel Chappuis
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09dc35f635
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Update dates and version numbers in files
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2020-05-27 16:15:35 +02:00 |
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Daniel Chappuis
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fa4eb297bf
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Add logs, remove warnings, ...
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2020-05-25 21:40:44 +02:00 |
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Daniel Chappuis
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ab86620412
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Small modifications
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2020-05-24 16:52:44 +02:00 |
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Daniel Chappuis
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39bbd6ec6d
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Refactor CMakeLists.txt files to use more modern CMAKE
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2020-05-11 12:38:59 +02:00 |
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Daniel Chappuis
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dfc6710dc0
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Merge and fix conflicts
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2020-05-08 23:54:28 +02:00 |
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Daniel Chappuis
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56077bba6b
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Working on debug renderer
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2020-05-06 00:34:56 +02:00 |
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Daniel Chappuis
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2efe9d65da
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Fix issue with overlap callback
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2020-04-27 15:54:57 +02:00 |
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Daniel Chappuis
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dcd71ef103
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Improve EventListener: add onTrigger() method, add event types, add triggers, ...
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2020-04-18 20:43:13 +02:00 |
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Daniel Chappuis
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a190bba8c0
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Refactor where the headers are store for better installation of the library
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2020-03-18 07:28:34 +01:00 |
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Daniel Chappuis
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7dde393fa5
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Use Vector3 instead of Matrix3x3 for the local inertia tensor of a rigid body
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2020-03-10 07:23:51 +01:00 |
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Daniel Chappuis
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cda466f9da
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Refactor the way to set/update the center of mass, mass and inertia tensor of a rigid body
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2020-03-01 16:39:16 +01:00 |
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Daniel Chappuis
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0ec26f5184
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Compute the fat AABB by adding a percentage of the size of the initial AABB instead of using a constant offset. Do not use linear displacement anymore in inflate the AABB in direction of the motion in the broad-phase
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2020-02-14 17:08:02 +01:00 |
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Daniel Chappuis
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7477460e4f
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Make possible to resize the collision shapes after their creation
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2020-02-11 21:56:42 +01:00 |
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Daniel Chappuis
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c5873dbc6b
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The Material is now part of the Collider instead of the RigidBody, fixes compilation errors with Logger and Profiler.
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2020-02-01 13:41:30 +01:00 |
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Daniel Chappuis
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d36edcdb6e
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Rename DynamicsWorld class to PhysicsWorld
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2020-01-27 17:46:00 +01:00 |
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Daniel Chappuis
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b0fde22678
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Rename ProxyShape to Collider
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2020-01-20 21:22:46 +01:00 |
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Daniel Chappuis
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eb270af309
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Fix issue and make sure we use the correct memory allocators
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2020-01-15 20:18:11 +01:00 |
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Daniel Chappuis
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77940a43f7
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Add new memory allocator HeapAllocator
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2020-01-13 17:02:59 +01:00 |
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Daniel Chappuis
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815182aae9
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Merge ecs into develop and fix conflicts
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2019-11-27 22:14:29 +01:00 |
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Daniel Chappuis
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b94fbf7874
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Some optimizations and fix issues in collision detection
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2019-11-25 21:22:25 +01:00 |
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Daniel Chappuis
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58df6cdaff
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Optimizations
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2019-11-22 21:31:51 +01:00 |
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Daniel Chappuis
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46d19bf550
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Some optimizations
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2019-11-21 23:23:03 +01:00 |
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Daniel Chappuis
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901fc6aeb9
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Revert "Small modifications"
This reverts commit 2746a8cfc0 .
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2019-11-19 22:28:36 +01:00 |
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Daniel Chappuis
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2746a8cfc0
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Small modifications
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2019-11-19 21:58:02 +01:00 |
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Daniel Chappuis
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d894a40d2e
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Working on middle-phase collision detection
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2019-11-19 18:35:22 +01:00 |
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Daniel Chappuis
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7dcc86d746
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Working on middle-phase collision detection
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2019-11-18 07:29:04 +01:00 |
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Daniel Chappuis
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6b3a65b914
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Working on middle-phase collision detection
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2019-11-17 20:52:18 +01:00 |
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