ce838a287fWorking on travis file
Daniel Chappuis
2020-05-14 14:50:36 +0200
4a50ab8312Working on travis file
Daniel Chappuis
2020-05-14 14:16:07 +0200
2bb9bf1ffeWorking on travis file
Daniel Chappuis
2020-05-14 14:08:48 +0200
9ba391d8a7Working on travis file
Daniel Chappuis
2020-05-14 10:27:53 +0200
6d5336ebe8Working on travis file
Daniel Chappuis
2020-05-14 01:06:10 +0200
330030faa2Working on travis file
Daniel Chappuis
2020-05-14 01:05:23 +0200
77fa35b5d1Working on travis file
Daniel Chappuis
2020-05-14 01:02:01 +0200
375c9c5521Working on travis file
Daniel Chappuis
2020-05-14 00:59:16 +0200
833dc9a6a9Working on travis file
Daniel Chappuis
2020-05-14 00:51:35 +0200
82ddccd5f0Fix compilation error with GCC on OS X
Daniel Chappuis
2020-05-14 00:36:57 +0200
e3920cefaaWorking on travis file
Daniel Chappuis
2020-05-14 00:04:01 +0200
0f2622d02cWorking on travis file
Daniel Chappuis
2020-05-13 23:52:57 +0200
2cd818a696Working on travis file
Daniel Chappuis
2020-05-13 23:38:06 +0200
730e11e1fbWorking on travis file
Daniel Chappuis
2020-05-13 23:21:59 +0200
f67eb95fa8Working on travis file
Daniel Chappuis
2020-05-13 23:05:46 +0200
a78244e4f9Working on travis file
Daniel Chappuis
2020-05-13 22:44:46 +0200
c38b821df7Working on travis file
Daniel Chappuis
2020-05-13 22:10:47 +0200
0d1fbe5442Working on travis file
Daniel Chappuis
2020-05-13 22:03:14 +0200
29325e3875Working on travis file
Daniel Chappuis
2020-05-13 21:39:23 +0200
2938f053edWorking on travis file
Daniel Chappuis
2020-05-13 21:31:31 +0200
1b8d9d8e5eWorking on travis file
Daniel Chappuis
2020-05-13 20:30:50 +0200
c1facfc682Add hello world project to show how to use ReactPhysics3D in your project
Daniel Chappuis
2020-05-13 19:07:04 +0200
075f89e91bUprade python script to generate new version number
Daniel Chappuis
2020-05-13 00:26:28 +0200
f0c7ee12baEdit CMakeLists.txt to use modern CMake
Daniel Chappuis
2020-05-12 23:59:54 +0200
65be9827ceUse more modern CMake and include nanogui using git submodule instead of static source code
Daniel Chappuis
2020-05-12 22:50:46 +0200
39bbd6ec6dRefactor CMakeLists.txt files to use more modern CMAKE
Daniel Chappuis
2020-05-11 12:38:59 +0200
3df602edfaRefactor the way to create a logger and a profiler
Daniel Chappuis
2020-05-11 11:13:26 +0200
ee0203a343Fix compilation error on Mac OS X
Daniel Chappuis
2020-05-10 16:11:03 +0200
fe3d79b32dMerge branch 'master' into develop
Daniel Chappuis
2020-05-09 19:28:27 +0200
5c736565a7Add funding file
Daniel Chappuis
2020-05-09 19:19:00 +0200
e04565fb48Rename RigidBody::applyForce() to RigidBody::applyForceAtWorldPosition() and add RigidBody::applyForceAtLocalPosition() method
Daniel Chappuis
2020-05-09 00:09:38 +0200
862db8f379Edit change log file
Daniel Chappuis
2020-05-08 23:56:12 +0200
dfc6710dc0Merge and fix conflicts
Daniel Chappuis
2020-05-08 23:54:28 +0200
c1f40ac456Fix issue with limits of HingeJoint and SliderJoint
Daniel Chappuis
2020-05-08 15:10:49 +0200
67e89e081bWorking on debug renderer
Daniel Chappuis
2020-05-07 15:12:59 +0200
0321cf4f89Working on debug renderer
Daniel Chappuis
2020-05-06 15:21:25 +0200
56077bba6bWorking on debug renderer
Daniel Chappuis
2020-05-06 00:34:56 +0200
77b95ed77eMark ContactManifoldListElement getters as const
Hugo
2020-04-28 15:23:27 +0200
fb0d3b52e9Fix compilation error
Daniel Chappuis
2020-04-27 20:38:12 +0200
92aa06ac35Fix compilation error
Daniel Chappuis
2020-04-27 18:16:46 +0200
2efe9d65daFix issue with overlap callback
Daniel Chappuis
2020-04-27 15:54:57 +0200
e03ee08462Rename Logger class to DefaultLogger and create abstract Logger class
Daniel Chappuis
2020-04-26 18:41:59 +0200
9407651316Fix issue when trying to install the library with cmake (wrong headers hierarchy)
Daniel Chappuis
2020-02-19 12:48:14 +0100
0948a33396Add move semantics to vector classes
MaciejDziuban
2020-02-17 22:57:58 +0100
28560d034eAdd methods for the user to retrieve Colliders, CollisionBodies and RigidBodies
Daniel Chappuis
2020-02-17 17:36:44 +0100
0ec26f5184Compute the fat AABB by adding a percentage of the size of the initial AABB instead of using a constant offset. Do not use linear displacement anymore in inflate the AABB in direction of the motion in the broad-phase
Daniel Chappuis
2020-02-14 17:08:02 +0100
7477460e4fMake possible to resize the collision shapes after their creation
Daniel Chappuis
2020-02-11 21:56:42 +0100
9d776e32dcMake possible to change the size of the collision shapes after their creation
Daniel Chappuis
2020-02-06 07:21:13 +0100
c5873dbc6bThe Material is now part of the Collider instead of the RigidBody, fixes compilation errors with Logger and Profiler.
Daniel Chappuis
2020-02-01 13:41:30 +0100
36bdfe8037Edit changelog file
Daniel Chappuis
2020-01-27 17:49:44 +0100
d36edcdb6eRename DynamicsWorld class to PhysicsWorld
Daniel Chappuis
2020-01-27 17:46:00 +0100
b0fde22678Rename ProxyShape to Collider
Daniel Chappuis
2020-01-20 21:22:46 +0100
5df91f2338Merge rendering branch and fix conflicts
Daniel Chappuis
2020-01-17 17:11:19 +0100
eb270af309Fix issue and make sure we use the correct memory allocators
Daniel Chappuis
2020-01-15 20:18:11 +0100
77940a43f7Add new memory allocator HeapAllocator
Daniel Chappuis
2020-01-13 17:02:59 +0100
581f642280Remove the MemoryManager::setBaseAllocator() method
Daniel Chappuis
2019-12-13 11:20:17 +0100
24ac9e36c7Edit changelog file
Daniel Chappuis
2019-12-13 11:05:59 +0100
45b02abaecAdd PhysicsCommon class and use it as a factory for other library objects and add pile demo in testbed application
Daniel Chappuis
2019-12-12 07:13:27 +0100
8eacae4b7bMerge branch 'master' into develop
Daniel Chappuis
2019-11-27 22:44:25 +0100
2dfe254c86Use memory allocators from ecs branch
Daniel Chappuis
2019-11-27 22:41:38 +0100
815182aae9Merge ecs into develop and fix conflicts
Daniel Chappuis
2019-11-27 22:10:44 +0100
a7306f4fd2Remove code from List tests
Daniel Chappuis
2019-11-26 07:09:40 +0100
b94fbf7874Some optimizations and fix issues in collision detection
Daniel Chappuis
2019-11-25 21:22:25 +0100
acb5e0e51eRemove TODO
Daniel Chappuis
2019-11-25 17:33:46 +0100
58df6cdaffOptimizations
Daniel Chappuis
2019-11-22 21:31:51 +0100
46d19bf550Some optimizations
Daniel Chappuis
2019-11-21 23:23:03 +0100
901fc6aeb9Revert "Small modifications"
Daniel Chappuis
2019-11-19 22:28:36 +0100
2746a8cfc0Small modifications
Daniel Chappuis
2019-11-19 21:58:02 +0100
d894a40d2eWorking on middle-phase collision detection
Daniel Chappuis
2019-11-19 18:35:22 +0100
7dcc86d746Working on middle-phase collision detection
Daniel Chappuis
2019-11-18 07:29:04 +0100
6b3a65b914Working on middle-phase collision detection
Daniel Chappuis
2019-11-17 20:52:18 +0100
2db5a76c8dfixing typo error
Brian Jensen
2019-11-16 10:30:40 +0100
d7ce095910cache contact point and associated vectors, improves performance usage of solve call from approx. 15% to 13.5% for a specific scene
Brian Jensen
2019-11-16 09:45:01 +0100
05acda68aecache contact contraint and keylookup, improves performance usage of solve call from approx. 20% to 15% for a specific scene
Brian Jensen
2019-11-16 09:35:29 +0100
44e07e0bd9Working on making middle-phase collision detection faster
Daniel Chappuis
2019-11-09 23:55:54 +0100
294d3b6665Small fix
Daniel Chappuis
2019-10-28 23:16:26 +0100
8580ab545bFix issues
Daniel Chappuis
2019-10-28 23:08:42 +0100
87614b7dadAdd profiling code
Daniel Chappuis
2019-10-22 17:34:36 +0200
f991717cc1Optimizations
Daniel Chappuis
2019-10-22 07:10:57 +0200
43b818573aImprove rendering of testbed application (flat shading, 3 light sources, ...)
Daniel Chappuis
2019-10-21 07:22:18 +0200
130eb00136Refactoring
Daniel Chappuis
2019-10-18 07:13:45 +0200
2c2b75def7Move local-to-world transform of ProxyShape into the ProxyShapeComponents
Daniel Chappuis
2019-10-15 20:29:22 +0200
5f05fa372dMove contacts creation before islands creation
Daniel Chappuis
2019-10-11 17:01:53 +0200
92b39ca6c0Take care of TODOs
Daniel Chappuis
2019-10-10 17:51:31 +0200
59cdc6b8f8Take care of TODOs
Daniel Chappuis
2019-10-10 07:53:25 +0200
d491665332Add SolveSliderJointSystem class
Daniel Chappuis
2019-10-07 20:50:37 +0200
afb34b4355Add SolveHingeJointSystem class
Daniel Chappuis
2019-10-05 17:45:35 +0200
ab02d98f3aAdd SolveFixedJointSystem class
Daniel Chappuis
2019-10-02 17:48:28 +0200
22810e0857Working on SolveBallAndSocketJointSystem
Daniel Chappuis
2019-10-01 22:39:50 +0200
f0b8121795Working on joints ECS
Daniel Chappuis
2019-09-27 07:20:30 +0200
a0b70fc4b8Make TriangleVertexArray normals generation optional
Thomas Tissot
2019-09-26 17:15:49 +0200
5ae8e7a944Fix tipo in TriangleVertexArray
Thomas Tissot
2019-09-26 17:10:51 +0200