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reactphysics3d
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07df001e8b
reactphysics3d
/
src
/
collision
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Daniel Chappuis
d4c7eee175
Rename the Constraint class into Joint and do not perform collision detection between two sleeping bodies
2013-09-07 10:57:58 +02:00
..
broadphase
Release memory in the Sweep-And-Prune algorithm when several objects are removed from the world
2013-07-17 00:09:15 +02:00
narrowphase
Modify the method that return the bounds of a collision shape and make the getSupportPoint() methods non-const
2013-07-15 19:09:07 +02:00
shapes
Add the convex mesh collision shape
2013-07-15 19:10:30 +02:00
BroadPhasePair.cpp
BroadPhasePair.h
CollisionDetection.cpp
Rename the Constraint class into Joint and do not perform collision detection between two sleeping bodies
2013-09-07 10:57:58 +02:00
CollisionDetection.h