reactphysics3d/examples/fallingbox/CMakeLists.txt
2012-07-31 23:48:35 +02:00

51 lines
1.4 KiB
CMake
Executable File

# Minimum cmake version required
cmake_minimum_required(VERSION 2.6)
# Project configuration
PROJECT(FallingCubes)
# Headers
INCLUDE_DIRECTORIES(${REACTPHYSICS3D_SOURCE_DIR}/src)
# Find Glut or Freeglut
if(WIN32 OR APPLE)
# Find the necessary libraries
FIND_PACKAGE(GLUT)
else()
# Find the Freeglut library
FIND_PATH(FREEGLUT_INCLUDE_DIR NAMES GL/freeglut.h
/usr/include/GL
)
FIND_LIBRARY(FREEGLUT_LIBRARY NAMES freeglut glut)
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(FREEGLUT DEFAULT_MSG FREEGLUT_LIBRARY FREEGLUT_INCLUDE_DIR)
IF(FREEGLUT_FOUND)
MESSAGE("Freeglut found")
SET(FREEGLUT_LIBRARIES ${FREEGLUT_LIBRARY})
SET(FREEGLUT_INCLUDE_DIRS ${FREEGLUT_INCLUDE_DIR})
else()
MESSAGE("Freeglut not found (required to build the examples)")
SET(FREEGLUT_LIBRARIES)
SET(FREEGLUT_INCLUDE_DIRS)
endif()
endif()
# Find OpenGL
FIND_PACKAGE(OpenGL)
if(OPENGL_FOUND)
MESSAGE("OpenGL found")
else()
MESSAGE("OpenGL not found")
endif()
# Create the example executable using the
# compiled reactphysics3d static library
ADD_EXECUTABLE(fallingcubes main.cpp Box.cpp Box.h)
if(WIN32 OR APPLE)
TARGET_LINK_LIBRARIES(fallingcubes reactphysics3d ${GLUT_LIBRARY} ${OPENGL_LIBRARY})
elseif(FREEGLUT_FOUND)
TARGET_LINK_LIBRARIES(fallingcubes reactphysics3d ${FREEGLUT_LIBRARY} ${OPENGL_LIBRARY})
endif()