.. |
broadphase
|
Compute the fat AABB by adding a percentage of the size of the initial AABB instead of using a constant offset. Do not use linear displacement anymore in inflate the AABB in direction of the motion in the broad-phase
|
2020-02-14 17:08:02 +01:00 |
narrowphase
|
Rename ProxyShape to Collider
|
2020-01-20 21:22:46 +01:00 |
shapes
|
Refactor the way to set/update the center of mass, mass and inertia tensor of a rigid body
|
2020-03-01 16:39:16 +01:00 |
Collider.cpp
|
Refactor the way to set/update the center of mass, mass and inertia tensor of a rigid body
|
2020-03-01 16:39:16 +01:00 |
Collider.h
|
Refactor the way to set/update the center of mass, mass and inertia tensor of a rigid body
|
2020-03-01 16:39:16 +01:00 |
CollisionCallback.cpp
|
Rename DynamicsWorld class to PhysicsWorld
|
2020-01-27 17:46:00 +01:00 |
CollisionCallback.h
|
Rename DynamicsWorld class to PhysicsWorld
|
2020-01-27 17:46:00 +01:00 |
ContactManifold.cpp
|
Rename ProxyShape to Collider
|
2020-01-20 21:22:46 +01:00 |
ContactManifold.h
|
Rename DynamicsWorld class to PhysicsWorld
|
2020-01-27 17:46:00 +01:00 |
ContactManifoldInfo.h
|
Merge ecs into develop and fix conflicts
|
2019-11-27 22:14:29 +01:00 |
ContactPair.h
|
Rename ProxyShape to Collider
|
2020-01-20 21:22:46 +01:00 |
ContactPointInfo.h
|
Merge ecs into develop and fix conflicts
|
2019-11-27 22:14:29 +01:00 |
HalfEdgeStructure.cpp
|
Changes for release of version 0.7.1
|
2019-07-01 08:42:27 +02:00 |
HalfEdgeStructure.h
|
Changes for release of version 0.7.1
|
2019-07-01 08:42:27 +02:00 |
OverlapCallback.cpp
|
Rename DynamicsWorld class to PhysicsWorld
|
2020-01-27 17:46:00 +01:00 |
OverlapCallback.h
|
Rename DynamicsWorld class to PhysicsWorld
|
2020-01-27 17:46:00 +01:00 |
PolygonVertexArray.cpp
|
Changes for release of version 0.7.1
|
2019-07-01 08:42:27 +02:00 |
PolygonVertexArray.h
|
Changes for release of version 0.7.1
|
2019-07-01 08:42:27 +02:00 |
PolyhedronMesh.cpp
|
Refactor the way to set/update the center of mass, mass and inertia tensor of a rigid body
|
2020-03-01 16:39:16 +01:00 |
PolyhedronMesh.h
|
Refactor the way to set/update the center of mass, mass and inertia tensor of a rigid body
|
2020-03-01 16:39:16 +01:00 |
RaycastInfo.cpp
|
Rename ProxyShape to Collider
|
2020-01-20 21:22:46 +01:00 |
RaycastInfo.h
|
Rename ProxyShape to Collider
|
2020-01-20 21:22:46 +01:00 |
TriangleMesh.cpp
|
Add PhysicsCommon class and use it as a factory for other library objects and add pile demo in testbed application
|
2019-12-12 18:50:18 +01:00 |
TriangleMesh.h
|
Add PhysicsCommon class and use it as a factory for other library objects and add pile demo in testbed application
|
2019-12-12 18:50:18 +01:00 |
TriangleVertexArray.cpp
|
Changes for release of version 0.7.1
|
2019-07-01 08:42:27 +02:00 |
TriangleVertexArray.h
|
Changes for release of version 0.7.1
|
2019-07-01 08:42:27 +02:00 |