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cf9a4c9a9d
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some more cleanup, use march=native + lto for dev (non-release), only do mesh quantization when available (when using my GLdc fork), removed unused headers
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2025-08-10 20:29:40 -05:00 |
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2186e41641
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fixed text rendering in opengl (and the culling issue), use libtremor for dreamcast because vorbis is too taxing on the SH4, fixed uf::io::exists by just trying to open the file instead of stating it, probably some other things
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2025-08-05 18:39:56 -05:00 |
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aeb648595f
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dreamcast build compiled and somewhat running (required patching kernel/arch/dreamcast/hardware/cdrom.c), also fixed GUI elements not rendering under opengl
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2025-08-04 23:34:37 -05:00 |
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c49dfb9b8c
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some stuff to get the dreamcast build working again (or at least compiling, reading from the CD through KOS in emulators broke so I can't test much)
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2025-08-04 17:51:43 -05:00 |
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81da764d6b
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added wav (from file) and PCM (from memory buffer) playback, modified hook to VALL-E TTS to now either directly play the audio or invoke a callback (currently only hooked via sound emitter)
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2025-08-03 13:45:31 -05:00 |
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73ca9bb168
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crammed in vall_e.cpp support to finally justify creating it (and a bunch of other things)
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2025-08-02 23:02:49 -05:00 |
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b81962a355
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Hand-written commit
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2024-12-02 18:48:18 -06:00 |
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bb356ee399
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
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