Commit Graph

11 Commits

Author SHA1 Message Date
e796fee762 more dependency cleanup / updating 2025-08-18 20:55:44 -05:00
8298fcec2d more cleanup, crammed DC texconv into here for later use 2025-08-18 20:47:25 -05:00
0a299a3fd2 removing unused dependencies, noted quirks with Dreamcast compilation 2025-08-17 17:53:10 -05:00
62bc086659 also updated nlohmann/json to latest 2025-08-16 12:20:38 -05:00
b10ee9975a updated dc rp3d to 0.9.0 (0.10.0 overhauled triangle meshes and I cannot be assed to shove every draw call mesh into a collision body) and that did in fact fix the issue of collision breaking when remaking the mesh collider 2025-08-15 01:00:56 -05:00
2186e41641 fixed text rendering in opengl (and the culling issue), use libtremor for dreamcast because vorbis is too taxing on the SH4, fixed uf::io::exists by just trying to open the file instead of stating it, probably some other things 2025-08-05 18:39:56 -05:00
c49dfb9b8c some stuff to get the dreamcast build working again (or at least compiling, reading from the CD through KOS in emulators broke so I can't test much) 2025-08-04 17:51:43 -05:00
81da764d6b added wav (from file) and PCM (from memory buffer) playback, modified hook to VALL-E TTS to now either directly play the audio or invoke a callback (currently only hooked via sound emitter) 2025-08-03 13:45:31 -05:00
73ca9bb168 crammed in vall_e.cpp support to finally justify creating it (and a bunch of other things) 2025-08-02 23:02:49 -05:00
mrq
b81962a355 Hand-written commit 2024-12-02 18:48:18 -06:00
mrq
bb356ee399 Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00