153 lines
5.1 KiB
C++
153 lines
5.1 KiB
C++
// Copyright 2016 The Draco Authors.
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
//
|
|
#ifndef DRACO_CORE_ENCODER_BUFFER_H_
|
|
#define DRACO_CORE_ENCODER_BUFFER_H_
|
|
|
|
#include <memory>
|
|
#include <vector>
|
|
|
|
#include "draco/core/bit_utils.h"
|
|
#include "draco/core/macros.h"
|
|
|
|
namespace draco {
|
|
|
|
// Class representing a buffer that can be used for either for byte-aligned
|
|
// encoding of arbitrary data structures or for encoding of variable-length
|
|
// bit data.
|
|
class EncoderBuffer {
|
|
public:
|
|
EncoderBuffer();
|
|
void Clear();
|
|
void Resize(int64_t nbytes);
|
|
|
|
// Start encoding a bit sequence. A maximum size of the sequence needs to
|
|
// be known upfront.
|
|
// If encode_size is true, the size of encoded bit sequence is stored before
|
|
// the sequence. Decoder can then use this size to skip over the bit sequence
|
|
// if needed.
|
|
// Returns false on error.
|
|
bool StartBitEncoding(int64_t required_bits, bool encode_size);
|
|
|
|
// End the encoding of the bit sequence and return to the default byte-aligned
|
|
// encoding.
|
|
void EndBitEncoding();
|
|
|
|
// Encode up to 32 bits into the buffer. Can be called only in between
|
|
// StartBitEncoding and EndBitEncoding. Otherwise returns false.
|
|
bool EncodeLeastSignificantBits32(int nbits, uint32_t value) {
|
|
if (!bit_encoder_active()) {
|
|
return false;
|
|
}
|
|
bit_encoder_->PutBits(value, nbits);
|
|
return true;
|
|
}
|
|
// Encode an arbitrary data type.
|
|
// Can be used only when we are not encoding a bit-sequence.
|
|
// Returns false when the value couldn't be encoded.
|
|
template <typename T>
|
|
bool Encode(const T &data) {
|
|
if (bit_encoder_active()) {
|
|
return false;
|
|
}
|
|
const uint8_t *src_data = reinterpret_cast<const uint8_t *>(&data);
|
|
buffer_.insert(buffer_.end(), src_data, src_data + sizeof(T));
|
|
return true;
|
|
}
|
|
bool Encode(const void *data, size_t data_size) {
|
|
if (bit_encoder_active()) {
|
|
return false;
|
|
}
|
|
const uint8_t *src_data = reinterpret_cast<const uint8_t *>(data);
|
|
buffer_.insert(buffer_.end(), src_data, src_data + data_size);
|
|
return true;
|
|
}
|
|
|
|
bool bit_encoder_active() const { return bit_encoder_reserved_bytes_ > 0; }
|
|
const char *data() const { return buffer_.data(); }
|
|
size_t size() const { return buffer_.size(); }
|
|
std::vector<char> *buffer() { return &buffer_; }
|
|
|
|
private:
|
|
// Internal helper class to encode bits to a bit buffer.
|
|
class BitEncoder {
|
|
public:
|
|
// |data| is the buffer to write the bits into.
|
|
explicit BitEncoder(char *data) : bit_buffer_(data), bit_offset_(0) {}
|
|
|
|
// Write |nbits| of |data| into the bit buffer.
|
|
void PutBits(uint32_t data, int32_t nbits) {
|
|
DRACO_DCHECK_GE(nbits, 0);
|
|
DRACO_DCHECK_LE(nbits, 32);
|
|
for (int32_t bit = 0; bit < nbits; ++bit) {
|
|
PutBit((data >> bit) & 1);
|
|
}
|
|
}
|
|
|
|
// Return number of bits encoded so far.
|
|
uint64_t Bits() const { return static_cast<uint64_t>(bit_offset_); }
|
|
|
|
// TODO(fgalligan): Remove this function once we know we do not need the
|
|
// old API anymore.
|
|
// This is a function of an old API, that currently does nothing.
|
|
void Flush(int /* left_over_bit_value */) {}
|
|
|
|
// Return the number of bits required to store the given number
|
|
static uint32_t BitsRequired(uint32_t x) {
|
|
return static_cast<uint32_t>(MostSignificantBit(x));
|
|
}
|
|
|
|
private:
|
|
void PutBit(uint8_t value) {
|
|
const int byte_size = 8;
|
|
const uint64_t off = static_cast<uint64_t>(bit_offset_);
|
|
const uint64_t byte_offset = off / byte_size;
|
|
const int bit_shift = off % byte_size;
|
|
|
|
// TODO(fgalligan): Check performance if we add a branch and only do one
|
|
// memory write if bit_shift is 7. Also try using a temporary variable to
|
|
// hold the bits before writing to the buffer.
|
|
|
|
bit_buffer_[byte_offset] &= ~(1 << bit_shift);
|
|
bit_buffer_[byte_offset] |= value << bit_shift;
|
|
bit_offset_++;
|
|
}
|
|
|
|
char *bit_buffer_;
|
|
size_t bit_offset_;
|
|
};
|
|
friend class BufferBitCodingTest;
|
|
// All data is stored in this vector.
|
|
std::vector<char> buffer_;
|
|
|
|
// Bit encoder is used when encoding variable-length bit data.
|
|
// TODO(ostava): Currently encoder needs to be recreated each time
|
|
// StartBitEncoding method is called. This is not necessary if BitEncoder
|
|
// supported reset function which can easily added but let's leave that for
|
|
// later.
|
|
std::unique_ptr<BitEncoder> bit_encoder_;
|
|
|
|
// The number of bytes reserved for bit encoder.
|
|
// Values > 0 indicate we are in the bit encoding mode.
|
|
int64_t bit_encoder_reserved_bytes_;
|
|
|
|
// Flag used indicating that we need to store the length of the currently
|
|
// processed bit sequence.
|
|
bool encode_bit_sequence_size_;
|
|
};
|
|
|
|
} // namespace draco
|
|
|
|
#endif // DRACO_CORE_ENCODER_BUFFER_H_
|