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114bed0d5d
engine
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bin
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ecker
114bed0d5d
pre-emptive opengl fixes (it at least works fully which is mostly what I care about)
2025-08-19 19:33:57 -05:00
..
data
realized past me realized that aliasing buffers isn't foolproof and added a system to fetch buffer descriptors by name from a source, yet never used it (re-bind buffer descriptors on mesh updates, need to fix the crash for graph storage when it resizes...)
2025-08-19 19:18:12 -05:00
dreamcast
realized past me realized that aliasing buffers isn't foolproof and added a system to fetch buffer descriptors by name from a source, yet never used it (re-bind buffer descriptors on mesh updates, need to fix the crash for graph storage when it resizes...)
2025-08-19 19:18:12 -05:00
exe
/default
pre-emptive opengl fixes (it at least works fully which is mostly what I care about)
2025-08-19 19:33:57 -05:00
scripts
Hand-written commit
2024-12-02 18:48:18 -06:00
program.bat
Hand-written commit
2024-12-02 18:48:18 -06:00