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2a02e08383
engine
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bin
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data
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shaders
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ecker
2a02e08383
fixes for streaming in meshes/textures (sped up scene loading because I was thrashing I/O with re-walking a gunzip file constantly the moment i swapped to storing all mesh data inside one file......), some other things I don't remember since it was a week ago
2026-07-11 17:48:07 -05:00
..
base
finalized VR rendermode, rendertarget handles the camera for where it should render at (defaults to 3 units in front of camera), fixed flat GUI not clicking/hovering when in VR because of mismatched viewport sizes, fixed validation error regressions
2026-06-23 21:51:01 -05:00
commands
refractored audio system into audiosource and audioclip
2026-06-15 21:23:07 -05:00
common
fixes for streaming in meshes/textures (sped up scene loading because I was thrashing I/O with re-walking a gunzip file constantly the moment i swapped to storing all mesh data inside one file......), some other things I don't remember since it was a week ago
2026-07-11 17:48:07 -05:00
display
finalized VR rendermode, rendertarget handles the camera for where it should render at (defaults to 3 units in front of camera), fixed flat GUI not clicking/hovering when in VR because of mismatched viewport sizes, fixed validation error regressions
2026-06-23 21:51:01 -05:00
ext
neurotic optimizations (overhauled depth pyramid and bloom to ffx-sdp), more fixes
2026-04-21 20:49:47 -05:00
graph
fixes for streaming in meshes/textures (sped up scene loading because I was thrashing I/O with re-walking a gunzip file constantly the moment i swapped to storing all mesh data inside one file......), some other things I don't remember since it was a week ago
2026-07-11 17:48:07 -05:00
gui
finalized VR rendermode, rendertarget handles the camera for where it should render at (defaults to 3 units in front of camera), fixed flat GUI not clicking/hovering when in VR because of mismatched viewport sizes, fixed validation error regressions
2026-06-23 21:51:01 -05:00
raytrace
finalized VR rendermode, rendertarget handles the camera for where it should render at (defaults to 3 units in front of camera), fixed flat GUI not clicking/hovering when in VR because of mismatched viewport sizes, fixed validation error regressions
2026-06-23 21:51:01 -05:00