engine/bin/data/shaders/graph/skinning
2026-07-11 17:48:07 -05:00
..
skinning.comp.glsl fixes for streaming in meshes/textures (sped up scene loading because I was thrashing I/O with re-walking a gunzip file constantly the moment i swapped to storing all mesh data inside one file......), some other things I don't remember since it was a week ago 2026-07-11 17:48:07 -05:00