engine/bin/data/entities/gui/mainmenu
2026-05-26 22:08:16 -05:00
..
scripts fixed the nagging problem of GUI elements being in their final position for one frame as i'm not setting them to their initial states pre-first tick, disabled BARYCENTRIC_CALCULATE until I can be assed to fix the 'reconstructed geometry data lags behind' issue 2026-05-13 22:34:30 -05:00
circle-in.json Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
circle-out.json Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
main-text.json Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
menu.json Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
quit.json some gui hook cleanup, added keyboard/controller input for selecting gui options, fixed a crash when loading larger scenes because of low buffer size (or at least I believe it was that) 2025-08-16 00:25:06 -05:00
sound.json some gui hook cleanup, added keyboard/controller input for selecting gui options, fixed a crash when loading larger scenes because of low buffer size (or at least I believe it was that) 2025-08-16 00:25:06 -05:00
start.json even more inane code cleanup, migrated immediate mode debug draw into its own file, added transform flattening pre/post physics step (for two reasons) 2026-05-26 22:08:16 -05:00