engine/bin/data/scenes/sourceengine
2025-08-01 23:58:24 -05:00
..
animal_crossing.json small fixes (although gui on next scene transition breaks) 2025-08-01 23:58:24 -05:00
base_sourceengine.json small fixes (although gui on next scene transition breaks) 2025-08-01 23:58:24 -05:00
gm_construct.json Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
loading.json
mds_mcdonalds.json small fixes (although gui on next scene transition breaks) 2025-08-01 23:58:24 -05:00
player.json Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
rp_downtown_v2.json Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
scene.json small fixes (although gui on next scene transition breaks) 2025-08-01 23:58:24 -05:00
sh2_mcdonalds.json This one trick adds free FPS (do not do VXGI on completely transparent pixels) 2025-08-01 23:58:24 -05:00
sourceengine.json small fixes (although gui on next scene transition breaks) 2025-08-01 23:58:24 -05:00
ss2_medsci1.json Repaired OpenGL / Dreamcast build 2025-08-01 23:58:24 -05:00