engine/bin/data/entities
2026-06-16 00:26:52 -05:00
..
gui refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
scripts audio effects via gaytracing, fixed IO connectivity of triggers, fixed linear doors not dooring 2026-06-16 00:26:52 -05:00
test Commit for 2023.02.04 22-48-51.7z 2023-02-04 22:48:00 -06:00
ball.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
burger.json more physics fixes (somewhat finished hulls, gravity-related jitter-bounces from position correction (removed it), fixed BVH bugs, islands/bodies always being awake, refit/rebuild strategies, non-flattened BVHs not working, spheres not rolling, etc) 2026-04-30 22:44:32 -05:00
cesiumMan.json mucho texto (hunted down a weird GCC v13 bug that required uf::transform::apply to be inlined, working clang again, more attempts to fix ragdolls, made GUI text much more optimal, debug draw text, a bunch of other things) 2026-05-30 21:48:28 -05:00
cornell.json Commit for 2023.02.04 22-48-51.7z 2023-02-04 22:48:00 -06:00
craeture2.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
craeture.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
craetureModel2.json small fixes (although gui on next scene transition breaks) 2025-08-01 23:58:24 -05:00
craetureModel.json mucho texto (hunted down a weird GCC v13 bug that required uf::transform::apply to be inlined, working clang again, more attempts to fix ragdolls, made GUI text much more optimal, debug draw text, a bunch of other things) 2026-05-30 21:48:28 -05:00
door.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
gui.json Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
hud.json cleaned up GUI system ((re)added simple anchoring system, although I need to actually utilize it), fixed SDFs looking like shit 2026-04-28 22:56:10 -05:00
light.json cubemap handling from vbsp parser (eventually to be used for PBR irradiance or whatever i guess) 2026-06-13 23:53:05 -05:00
model.json several agonizing hours of dealing with more GCC v13 gremlins involving calculating tangents 2026-06-07 23:53:41 -05:00
physics_prop.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
player.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
playerHands.json Commit for 2023.02.04 22-48-51.7z 2023-02-04 22:48:00 -06:00
playerLight.json Commit for 2023.02.04 22-48-51.7z 2023-02-04 22:48:00 -06:00
playerModel.json mucho texto (hunted down a weird GCC v13 bug that required uf::transform::apply to be inlined, working clang again, more attempts to fix ragdolls, made GUI text much more optimal, debug draw text, a bunch of other things) 2026-05-30 21:48:28 -05:00
prop.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
ragdoll.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
ragdollLimb.json an almost perfect ragdoll (has issues when you grab it) 2026-05-22 22:02:13 -05:00
region-chunk.json Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
scene.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
sound.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00