engine/bin/data/scenes/sourceengine
2026-06-13 23:53:05 -05:00
..
base_sourceengine.json reverted hook hashes because all non-entity hook dispatches breaks, dilate texture atlases if padding is requested, proper mipmapping in deferred shader, some other code cleanup, parse mass from MDL, load error model as fallback 2026-06-09 23:24:05 -05:00
cs_office.json cubemap handling from vbsp parser (eventually to be used for PBR irradiance or whatever i guess) 2026-06-13 23:53:05 -05:00
mds_mcdonalds.json cubemap handling from vbsp parser (eventually to be used for PBR irradiance or whatever i guess) 2026-06-13 23:53:05 -05:00
player.json
scene.json
sourceengine.json fix non-msaa because of cringe 2026-06-11 22:43:06 -05:00