Increase tri-strip length

This commit is contained in:
Luke Benstead 2022-12-03 14:00:24 +00:00
parent 69a2310a3c
commit d78c6275bb

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@ -1034,6 +1034,9 @@ GL_FORCE_INLINE void push(PolyHeader* header, GLboolean multiTextureHeader, Poly
CompilePolyHeader(header, &cxt); CompilePolyHeader(header, &cxt);
/* Force bits 18 and 19 on to switch to 6 triangle strips */
header->cmd |= 0xC0000;
/* Post-process the vertex list */ /* Post-process the vertex list */
/* /*
* This is currently unnecessary. aligned_vector memsets the allocated objects * This is currently unnecessary. aligned_vector memsets the allocated objects