Luke Benstead
|
0b91c20bbd
|
Add support for getting the max texture size
|
2018-08-07 08:45:24 +01:00 |
|
Luke Benstead
|
6942e597f4
|
Untested multitexture implementation
|
2018-08-04 21:00:26 +01:00 |
|
Luke Benstead
|
db0d39d487
|
Cleanup lighting code a bit
|
2018-08-04 19:34:07 +01:00 |
|
Luke Benstead
|
bebca59796
|
Allow toggling z clipping
|
2018-08-01 11:32:07 +01:00 |
|
Luke Benstead
|
81b52e7a18
|
Finish initial pass at a zclipping implementation
|
2018-07-14 21:54:43 +01:00 |
|
Luke Benstead
|
4a154d9c4e
|
Add a near-z line clipping function in preparation for implementing near-z clipping
|
2018-05-31 09:38:34 +01:00 |
|
Luke Benstead
|
51d02ae489
|
Stub out some of the ARB_framebuffer_object extension
|
2018-05-20 21:29:04 +01:00 |
|
Luke Benstead
|
f3339e1868
|
Implement gen/delete/bind framebuffers
|
2018-05-20 16:44:16 +01:00 |
|
Luke Benstead
|
396ea82856
|
Drop all of the old libGL files
|
2018-05-20 16:16:53 +01:00 |
|
Luke Benstead
|
23e564269b
|
Fix lighting bugs
|
2018-05-19 09:17:24 +01:00 |
|
Luke Benstead
|
f9cdefcd81
|
Replace the entire matrix stack handling to work towards fixing lighting
|
2018-05-16 21:00:41 +01:00 |
|
Luke Benstead
|
97f4e020ad
|
Rename experimental and update the Makefile
|
2018-05-12 21:06:22 +01:00 |
|