Commit Graph

521 Commits

Author SHA1 Message Date
Luke Benstead
34741420bc Add a failing test 2020-10-27 14:37:25 +00:00
Luke Benstead
0e780ad271 Fix test compilation 2020-10-27 14:11:34 +00:00
Luke Benstead
3fde2abd3e Start work on new clipping 2020-10-27 13:21:37 +00:00
Luke Benstead
2ab606f8dc Try to update lxdream 2020-10-27 12:30:01 +00:00
Luke Benstead
753d1a5c82 Remove -e flag 2020-10-27 08:23:44 +00:00
Luke Benstead
a3c24e7913 Remove -b flag 2020-10-27 08:03:01 +00:00
Luke Benstead
4ee1bc0210 Install lxdream from rpmfusion 2020-10-27 07:58:10 +00:00
Luke Benstead
56c567600f Add placeholder romdisk file 2020-10-26 22:09:23 +00:00
Luke Benstead
0b2d575487 Tweak CI 2020-10-26 22:05:23 +00:00
Luke Benstead
53c0afce1e More work on the test suite 2020-10-26 22:00:11 +00:00
Luke Benstead
b70a9df716 Add test_runner to .gitignore 2020-10-26 21:20:25 +00:00
Luke Benstead
6eec9d4be3 Start setting up a test suite 2020-10-26 21:19:39 +00:00
Luke Benstead
0de40d4f27 More restructure 2020-10-20 21:16:34 +01:00
Luke Benstead
40aedc2530 Move perspective divide to the submission loop 2020-10-20 20:15:16 +01:00
Luke Benstead
952c915ee8 Refactor SQ submission 2020-10-19 22:09:59 +01:00
Luke Benstead
26abe44336 Don't submit dead vertices 2020-10-18 22:01:45 +01:00
Luke Benstead
36fe13095c Use fat 64 byte vertices to improve data locality 2020-10-18 20:39:34 +01:00
Luke Benstead
8c187f67de Merge branch 'master' into 'master'
Fix glViewport()

See merge request simulant/GLdc!62
2020-10-07 07:10:09 +00:00
Andress Barajas
a37ae364f0 Flip Y 2020-10-06 22:44:09 -07:00
Andress Barajas
ee8df14426 Fix origin bot-left of glViewport 2020-10-06 20:07:11 -07:00
Luke Benstead
fc4b724cb1 Merge branch 'master' into 'master'
Do NULL check before access

See merge request simulant/GLdc!61
2020-10-04 06:24:15 +00:00
Andress Barajas
700b0c6389 Do NULL check before access 2020-10-03 16:36:54 -07:00
Luke Benstead
62088d3191 Merge branch 'BBHoodsta/GLdc-master' 2020-10-03 12:05:02 +01:00
Luke Benstead
cee1c87ed5 Fix issue with glRotate 2020-10-03 11:54:25 +01:00
Andress Barajas
9bb1c3a9e1 Added new nehe lessons 2020-10-03 00:27:11 -07:00
Andress Barajas
926961fe95 Remove DS_Store files 2020-10-02 19:51:21 -07:00
Andress Barajas
c6200e8391 Added more nehe samples 2020-10-02 19:37:13 -07:00
Andress Barajas
e7d2042916 Fixed glRotate 2020-10-02 19:31:22 -07:00
Luke Benstead
44155632c1 Add version template 2020-09-28 12:52:53 +00:00
Luke Benstead
e2d0ae25a0 Delete version.h 2020-09-28 12:52:33 +00:00
Luke Benstead
e54db74914 Add version template 2020-09-28 12:52:23 +00:00
Luke Benstead
7d4207eddb Fix errors with final Z coordinate 2020-05-24 09:55:13 +01:00
Luke Benstead
d932811be4 Small optimisation 2020-05-22 07:32:02 +01:00
Luke Benstead
9bfb0c6eea Fix bug from last commit, don't apply lights at all if none are enabled 2020-05-22 07:20:08 +01:00
Luke Benstead
0a92240c64 More lighting optimisations 2020-05-21 20:14:43 +01:00
Luke Benstead
af82f7632f Fix default texture modulation 2020-05-19 21:27:34 +01:00
Luke Benstead
d6a22582f9 Small cleanup 2020-05-16 09:30:25 +01:00
Luke Benstead
29658ef3de Revert to more traditional GL depth values to fix ortho 2020-05-15 20:43:55 +01:00
Luke Benstead
17db29142a Merge branch 'master' into 'master'
SAMPLE : depth testing with ortho projection

See merge request simulant/GLdc!59
2020-05-15 19:20:09 +00:00
lerabot
3817101653 Added depth_func_ortho 2020-05-14 17:13:04 -04:00
Luke Benstead
64f2a57dd0 Tweak depth_funcs_alpha_testing sample to use glOrtho 2020-05-14 07:20:41 +01:00
Luke Benstead
06acff400c Fix the blend test sample. We're using a perspective projection where -Z goes into the screen, so we need to shift positive 2020-05-14 07:08:56 +01:00
Luke Benstead
db079fdc39 Remove .gch files 2020-05-14 07:05:47 +01:00
Luke Benstead
3945611509 Merge branch 'master' into 'experimental'
Added a new blend/alpha test

See merge request simulant/GLdc!57
2020-05-14 06:05:02 +00:00
lerabot
294819108d Merge branch 'master' of https://gitlab.com/simulant/GLdc 2020-05-13 19:05:29 -04:00
Luke Benstead
01cb46a99e Small tweak to lighting code 2020-05-13 21:04:24 +01:00
Luke Benstead
aa7320ab63 Use shifted invZ for Z to keep precision 2020-05-13 20:59:40 +01:00
lerabot
4e47b30b0a added a new depth/alpha testing sample 2020-05-13 10:34:18 -04:00
lerabot
bd59922052 updated makefile 2020-05-13 10:33:55 -04:00
lerabot
84f9711489 Updated the blend samples 2020-05-13 10:16:29 -04:00