Luke Benstead
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6942e597f4
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Untested multitexture implementation
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2018-08-04 21:00:26 +01:00 |
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Luke Benstead
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4716a6a0c0
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Cleanups and optimisations
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2018-08-01 17:57:31 +01:00 |
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Luke Benstead
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39ac10af00
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Simplify colour handling
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2018-08-01 12:00:56 +01:00 |
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Luke Benstead
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bebca59796
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Allow toggling z clipping
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2018-08-01 11:32:07 +01:00 |
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Luke Benstead
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02b4b2d438
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Fix clipping errors when multiple strips submitted
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2018-07-31 09:32:55 +01:00 |
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Luke Benstead
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720206810d
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Use a smaller near plane value (for now)
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2018-07-16 09:01:11 +01:00 |
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Luke Benstead
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60c49f708e
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Clip using the w coordinate
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2018-07-16 08:42:15 +01:00 |
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Luke Benstead
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0d921c3504
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Tweaks to clipping
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2018-07-15 21:27:15 +01:00 |
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Luke Benstead
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8ef63c75af
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'Fix' compiling on platforms other than the DC
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2018-07-15 20:44:43 +01:00 |
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Luke Benstead
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cdef5972f5
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Fix bug when clipping triangle strips
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2018-07-15 19:48:56 +01:00 |
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Luke Benstead
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81b52e7a18
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Finish initial pass at a zclipping implementation
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2018-07-14 21:54:43 +01:00 |
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Luke Benstead
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2067115385
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Handle multiple triangle strips with single-vertices behind the plane
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2018-07-10 20:27:15 +01:00 |
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Luke Benstead
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5387734e6c
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Implement z clipping for the single-vertex case
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2018-07-10 19:48:25 +01:00 |
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Luke Benstead
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4a154d9c4e
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Add a near-z line clipping function in preparation for implementing near-z clipping
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2018-05-31 09:38:34 +01:00 |
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